voodooattack
@voodooattack@lemmy.world
- Comment on Anon becomes Snake 2 days ago:
Something more expressive?
- Comment on Title 6 days ago:
Acshually, two:
- never gonna give you Up!
- never gonna give You up.
- Comment on Now THAT is excellent marketing 1 week ago:
Unless they’re a terrible taxidermist and you get a Labubu instead.
- Comment on Meta uses AI for all their recruiting now and shit has gotten out of control 2 weeks ago:
Just why
- Comment on Jonathan Tinpaw 3 weeks ago:
I’m quiet/reserved because I’m protecting you. I have 0 filters and when I start talking I gain momentum and there’s no stopping that torrential downpour of incoherent truth and the raw stream of powerful yet sometimes also subtle thoughts that come off the dome. Like when I hold the microphone, I rip and rap this ultimate map to a new world that I move towards and it comes at random times when I feel the hands align and the clockwork gears in my brain bring fears to the forefront of a bulldozer and I hold ‘er but she says no so I stopped
(Im a living Markov chain)
- Comment on This was a big deal. You could play a game on your cell phone 4 weeks ago:
I still have one of these somewhere. It didn’t break but the charger did
- Comment on Honkwiching 5 weeks ago:
Oh god my sides
- Comment on Me too. 1 month ago:
Didn’t know that! Thanks for the clarification!
- Comment on Me too. 1 month ago:
In a coma?
- Comment on Remember to 2FA your kidneys. 1 month ago:
What? And miss getting a hit of those sweet sweet endorphins every time I have a full-to-bursting bladder and unleash the torrential riptide?
- Comment on And I thought it would be a happy ending for the kid 1 month ago:
Because it’s believable.
- Comment on And I thought it would be a happy ending for the kid 1 month ago:
Oh shit. I didn’t look at the community name. Well, what’s done is done.
- Comment on And I thought it would be a happy ending for the kid 1 month ago:
While I hate Nintendo for all the shitty things they do, this is not true. Here’s a fact check:
- Comment on Anon updates GNU/linux 1 month ago:
- Comment on Anon updates GNU/linux 1 month ago:
You rawdog .exe files?
Disgusting 🤮
- Comment on Anon updates GNU/linux 1 month ago:
But I wanna keep an eye on akmods when the kernel updates :(
- Comment on Eh close enough 1 month ago:
Fist furrier transfem
- Comment on Yeasty 1 month ago:
Shit I can’t breathe
- Comment on Be nice 1 month ago:
My smile. Time to make the world a better place.
- Comment on Be nice 1 month ago:
But what if they’re actually a kid?
- Comment on Slurrrrrrrrrrrrrrrrrrrrrrrrrrrrp 1 month ago:
This is an important comment
- Comment on quick thinking 1 month ago:
*buttplug
- Comment on ultra high iq 1 month ago:
I took their online test out of curiosity and it said I was qualified to join. It was interesting to figure out the mechanism of it though.
From what I gathered, it seems what they’re really measuring is your capacity for pattern recognition and association or something along those lines.
- Comment on Tastes bubbly 2 months ago:
Reality is subjective.
- Comment on Ill start soon 2 months ago:
Ah. The joys of adhd
- Comment on Jell-OH MY GOD! 2 months ago:
Your innocence is endearing
- Comment on egg 2 months ago:
This snake has eggcellent taste.
- Comment on Pop it in your calendars 2 months ago:
Tbh I’m against the full on map idea since it would ruin and demystify/trivialise the aspect of exploration, but maybe they could have made it so that the scanner room HUD chip UI was actually useful and displayed any kind of distance indicator. Often times I’d be scanning for limestone chunks for example. Now my HUD is full of circles that all have the exact same radius and no indication of distance, just a vague direction, and it’s so frustrating to work with that.
They could have added some sort of compass as well. They chose not to.
I wish they implemented something like No Man’s Sky’s non-intrusive HUD, which conveys both heading and distance at the same time in a super nice way.
- Comment on Pop it in your calendars 2 months ago:
You’re not alone. As much as I love that game, the absolute lack of direction is one of my biggest gripes with it, right along with the atrocious inventory system.
You’d think someone who manages to build a fricking atomic submarine and a mech suit would be able to pinpoint relevant tech on the go somehow but no. Also you get a scanning room that can pinpoint little pebbles a kilometre away but is it helpful? Nope. Just another half-baked gameplay element that was never developed beyond the initial concept.
So yeah, your concerns are absolutely valid. Anyone who played this game would agree. But maybe that’s why I personally love the game. Clunky and beautiful, frustrating but once you find that thing you’ve been looking for, a bit rewarding too.
- Comment on The Symbol Of Love 2 months ago:
And the custom ringtones…
Never forget