irmoz
@irmoz@lemmy.world
- Comment on So close! 1 day ago:
Yeah ofc, but boiling isnt always making soup, sometimes it’s just boiling, and what you’re “dumping out” isn’t soup
- Comment on So close! 1 day ago:
So, it’s still just boiling.
- Comment on So close! 1 day ago:
It’s called “boiling”.
- Comment on [deleted] 1 day ago:
If you’re trying to do that, you’re doing terribly.
- Comment on [deleted] 1 day ago:
If someone calls themselves a feminist, but they don’t acknowledge the struggles men face under patriarchy, they can hardly be called a feminist.
- Comment on Anon can't go on a field trip 6 days ago:
No, that wasn’t my implication, nor did you change my mind. I still think it would be better to be reading better art, made by better people. Doesn’t mean I’m trying to, like, ban Harry Potter books.
- Comment on Anon can't go on a field trip 1 week ago:
This doesn’t really relate to what I said whatsoever, because I never said her books or pointless or that we should erase her. I also didn’t even say you’re not allowed to read to books to your kid. Just that its content isnt great, and perhaps there are much better books for kids to read, such as the ones she lifted from, like the Earthsea Cycle.
- Comment on Anon can't go on a field trip 1 week ago:
Her work may not have “changed”, but many elements in retrospect have obvious bigoted undertones, whether she intended them or not. We simply weren’t looking for them as children, and didn’t notice or understand.
If you’re interested in what some of these things are, Youtuber Shaun has an excellent video going over some of them.
- Comment on Anon can't go on a field trip 1 week ago:
I’m also able to separate the art from the artist, which is why my house is filled with original Hitlers. I find his perspective interesting.
- Comment on Anon can't go on a field trip 1 week ago:
So you’re saying you don’t believe Hitler was a Nazi anti-semite, because you never met him?
- Comment on I like the man on his left reading the shirt 1 week ago:
Their instance suggests they’re from the UK
- Comment on I like the man on his left reading the shirt 1 week ago:
Their instance suggests they’re from the UK
- Comment on So which one? 1 week ago:
A, reverse A, A, reverse A, etc
- Comment on Rule 34 rule 1 week ago:
Yeah, definitely far from perfect
- Comment on Rule 34 rule 1 week ago:
We certainly have issues, but intolerance of paedophilia isn’t one of them. I’m happy we see it that way.
- Comment on Anon can't go on a field trip 1 week ago:
Sad you were down voted, because you perfectly summarised the awful place “it could be worse” inevitably leads
- Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' 1 week ago:
Scale absolutely matters, but the scale of the new game screen is (or should be) very minor compared to the game itself. That one scene should only be setting the variables for new play, not interacting with anything outside of it.
And, to be clear, the main concern is simply the input handling in that scene. The UI itself doesn’t really need to be changed, just which buttons change the highlight focus.
I can imagine it was likely thrown together quickly, perhaps with some unnecessary coupling, or maybe reading the inputs using action names that also relate to gameplay, so it becomes awkward changing it out.
I’m not so experienced with Unity, but in UE and Godot, adding and mapping inputs is fairly trivial - select the “up” button and map it to “ui_focus_up”, etc. I can’t see it being much more complex in Unity.
- Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' 1 week ago:
The ROR2 new game menu has only a few elements:
- Character select
- loadout select
- difficult select
- artifact select
- DLC select
That’s it.
I know it isnt completely trivial, but as someone with many years of experience making (small) indie games, I know for a fact that a menu like that is only changing a few global variables. It’s a frontend with very little backend to consider.
Something like that is not a year’s work. I could agree with a month, and even at that, most of it will be testing, not design.
And tbh - the main problem with it isn’t even its design (the design is fine) just its controls. You inexplicably have to use the D-pad for character select, but the analogy stick for everything else, apart from switching to difficult select with R2. Why not navigate the whole menu with either D-pad or left stick? That should only take a week to fix at the absolute maximum, unless they’ve managed to tie the code in a spaghettified knot that’s unnecessarily coupled with actual game mechanics.
- Comment on Black Mirror AI 1 week ago:
Nice try.
- Comment on Black Mirror AI 1 week ago:
They specifically said “slop”. Maybe you breezed straight past that word in your fury.
- Comment on Black Mirror AI 1 week ago:
Why?
- Comment on Black Mirror AI 1 week ago:
What use does an AI get out of scraping pages designed to confuse and mislead it?
- Comment on Hulu quizzing about the ads played 4 months ago:
And you’re expecting them to lay out their entire plan when clearly all they wanted to do here was just express how they feel?
- Comment on Don't Engage with Trolls 7 months ago:
Scam from start to finish
- Comment on Don't Engage with Trolls 7 months ago:
Yeah, the narrowing of the word “algorithm” to only mean “social media recommendation algorithms” is getting on my nerves.
- Comment on He came with receipts 11 months ago:
lemmynsfw.com
- Comment on It's canon now. And so is a certain image format. 1 year ago:
Was it a gift?
- Comment on Be careful when you go for a pee 1 year ago:
Idiot shouldn’t have tried overtaking on such a narrow road.
- Comment on Here as well 1 year ago:
Is that really the only scenario you can think of that limits your food choices?