CleoTheWizard
@CleoTheWizard@lemmy.world
- Comment on Ryujinx, Popular Switch Emulator Site Now Apparently Owned by Nintendo 1 week ago:
Who wrote this? Like just this paragraph:
This shutdown doesn’t just affect Ryujinx
Nintendo is rumored to be looking at other emulators like Yuzu, eyeing them with the same scrutiny.
How does anyone covering this exact story not know about Yuzu? Did I travel back in time?
- Comment on Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years 1 week ago:
I actually didn’t know this but I did play through that recently and I actually have really good things about how that game looks even to this day. I know they did some touching up and I’m assuming updated textures for the enhanced version but it aged a lot better than many other games from that era did
- Comment on Optimisation is a Slow Process 1 week ago:
It’s more than just efficient, personally I think it feels pretty good too
- Comment on Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years 1 week ago:
What’s really crazy is to compare Bethesda with CDPR. I’ve been replaying the Witcher 3 and it just struck me how I won’t have to wait 15+ years for the next entry. And to look at how much more efficient they’ve been in the past.
For a timeline, Witcher 2 released in May 2011 and then the Witcher 3 released in May 2015. Took 3.5 years to develop. Cyberpunk released December 2020, only 3.5 years after W3 had its last major DLC. Then in 2023 they released a very large update for Cyberpunk, about 2/3rds the runtime of the main game. And then in 2025 we’ll probably get the next Witcher game. They have like 3 games in active development now.
So what’s the difference with Bethesda? Well Skyrim sold 30 million units and Witcher 2 sold about 8 million. Less than a third the income. Yet if you compare CDPRs staff to Bethesdas at time of their next games, CDPR had doubled Bethesda’s work force. And guess what happened? Witcher 3 sold 40 million while fallout 4 sold 25 million. Thats despite Witcher 3 costing an estimated $81 million while Fallout 4 sits closer to 1.5x that at $125 million. And guess what?
Then you talk about engines and it gets even worse. CDPR arguably started with a worse engine and I shouldn’t need to explain how much they’ve destroyed BS in that regard as well. Witcher 2 looks worse than Skyrim by a lot imo. But by the time their next game rolled around, it was an industry leader in graphics. And cyberpunk 2077 is like the next Crysis now while starfield is… oh boy. And guess what? After all that work on their engine, they abandoned it. Why? Because their resources are better spent making games and systems in an engine someone else updates for them. Bethesda meanwhile not only can’t juggle the ball of updating an engine and game dev, but they’re not even smart enough to swap engines.
Bethesda has all the signs of a dying studio and Microsoft is the sucker for buying them. And it’s a waste of talent more than anything. Talented people exist at Bethesda whose resources and career development would be far better off being applied on UE4.
- Comment on Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years 1 week ago:
Not if they keep on their BS. Let’s look at Fallout 4. The engine is absolutely the weakest part of the game. Can’t even keep 60fps in the city on any settings or on consoles. Frame times are all over the place. And the game isn’t even that pretty, it’s very ugly and textures are real bad. The story was pretty awful and boring, the writing in every way was forgettable.
So that’s why ES6 is screwed. It’s been downhill since Skyrim and even releasing a better looking Skyrim in 2028 on the PS6 isn’t going to cut it. It’ll be the most expensive budget title out there.
- Comment on When was the last time a Republican Oresident left office with a good economy? 1 week ago:
Consumers don’t relate low inflation to bad inflation but as you can see the fed wasn’t able to hit its target all of 2020. That’s a really bad sign by itself, the US is very lucky that it never got a true recession/depression.
- Comment on If Trump wins the election thru fraud how can the democrats refute it and prove they won? Or will it just be like another Jan 6 and four years of whining like Trump? 2 weeks ago:
If they fail to elect a speaker, we’re screwed. This causes a constitutional crisis.
- Comment on If Trump wins the election thru fraud how can the democrats refute it and prove they won? Or will it just be like another Jan 6 and four years of whining like Trump? 2 weeks ago:
That’s basically what was being said and it’s not functionally different because the vast majority of the public does not work in elections or their verification. In essence if 99% of the population does not have access to data or cannot interpret said data, trust is needed.
- Comment on Stop whining. Do it yourself. 3 weeks ago:
Yeah I don’t agree with that either considering that any Joe Blow could essentially snipe a community either with an unpopular instance federating and posting garbage (which mods on other instances can’t even remove) or by using a popular instance to create that duplicate community and then posting content there that even more people are likely to see and siphon away from an already established community.
Second option is also a bad idea, the less guardrails the better.
My solution is one I’ve discussed with many people on Lemmy now. What we need are topics or in other words, the ability for reposts on followed communities not to be seen more than once. If that feature also allows for federating the actual repost to where by default all comments to to the same thread, that would be perfect.
This enables people to post to a main community and a niche community at the same exact time without spamming members who follow both communities. Then the main community gets alerted of the niche communities existence and the niche community benefits from the content.
That way we develop this sort of hub system that’s really nice where the general communities like a gaming community aren’t just generic, they feature posts from all niches in that sphere and alert you to new stuff you might enjoy. That’s my rant.
- Comment on Anon is straight 1 month ago:
Sounds more to me like anon isn’t romantically attracted to men but is sexually. Which is very confusing if you don’t have words for it but that simple language/label would solve anons problems
- Comment on Anon is straight 1 month ago:
A femboy isn’t a woman
- Comment on Why do Counterstrike and the other top 10 games on Steam NEVER change? 1 month ago:
I thought this was common knowledge about the game but I’ll explain.
Now maybe I do need to get better and become a pro player but I have about 5k hours in the game. Since about 2016 I’ve played at the LEM/SMFC level which is about 5-8% of the top MM players. My current elo still hovers around 18,000 even though I play very rarely now, I play a handful of matches every other month at most. I also used to do a lot of the old overwatch system that let you watch matches of potential cheaters, I got very good at spotting them.
That isn’t to brag, I’m far from the best, but I quit playing around 2020 for a reason. The cheater problem is insane and Valve has done little to curb it. I got so suspicious that at one point I downloaded a publicly available cheat, popped it on a usb stick, and ran with it. I tried to use it intentionally without ruining other peoples fun btw. Even after running quite a few matches with it, no bad happened. And many years later that account is still not banned.
I got especially jaded when I saw people obviously using aimbots or wall hacks and they now have thousands of dollars in skins on their accounts. Meaning they’re so unafraid of getting caught, they put money on the line. That’s insane.
I came back for the CS2 update hoping they had fixed the problem and they absolutely haven’t. Every single VAC ban wave, go look at the leaderboards. Approximately 80% of the accounts get removed from the top 1000 players. That sucks.
And you think “cool well at least VAC” is working. Except it isn’t. Because those accounts cost, at most, $15 and the waves happen with many months between. Sometimes in excess of 6-8 months per ban wave. So that entire time, cheaters can freely exist with cheats until the ban comes down. Also insane.
All they’ve accomplished now seems to be getting rid of the most egregious spinbots and aim hacks. Other than that, the rest are still in the game and so now I play entirely casually.
- Comment on Why do Counterstrike and the other top 10 games on Steam NEVER change? 1 month ago:
(A very solid game that openly allows cheating and does little to ensure fair competition)
- Comment on End nuclear fusion! 1 month ago:
Good thing I finally finished voice training and no longer need Helium to pass 👍
- Comment on Is it possible to unblock a VPN dedicated IP? 1 month ago:
That’s fair enough, thanks for the quick reply!
- Submitted 1 month ago to support@lemmy.world | 2 comments
- Comment on Anon makes bad decisions 1 month ago:
It definitely is. Public transportation is basically never an option and Ubers are expensive so most Americans don’t even think about those options. Then there are other problems like Americans not forcing their friends to stay the night when drunk, not having dependable social circles, and a lot of rural folk thinking that no one will be on the roads anyways. It’s a mess is what it is, haven’t even been able to stop family from doing it.
- Comment on Day 56 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 months ago:
I believe that Vortex, the nexus mod manager, has Linux support now that I have heard is fairly straightforward but I haven’t tried it myself.
I will say though that I recently used Vortex for modding my Fallout 4 playthrough and it was a breeze on windows while using a Nexus mod collection. Takes a lot of the pain out of modding for sure. So if you can get their mod manager running I think it’s worth a try. Could be as simple as downloading Vortex, finding a collection of mods you like, downloading the collection (usually a temporary subscription is nice for this, and then running the game. You could be done like I was in a matter of a couple hours.
- Comment on Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be 2 months ago:
I see AI as being more useful in things like Bethesdas radiant quest system. Theoretically an AI could generate quest and character dialog and react in unique ways to game world events. As far as game elements, machine learning is actually a pretty good way to have dynamic difficulty where the player is pushed as far as they can go and game elements are tweaked accordingly. Or the AI could even design unique quest items and names if trained right.
Plenty of applications for it but I think we’ll see it overused in some games which will lead to bland or non-cohesive elements that on the surface are fine, but don’t amount to anything unique. Like imagine cyberpunk but written by AI and it’d be mostly generic dialog with few connecting ideas. It’s not impossible for AI to get better at that though and maybe if it were only trained on other game dialog or if it gets approved by a human first, it could be incredible.
- Comment on Kotaku being Kotaku 2 months ago:
You’re not in the minority, I just think they should’ve committed to the bit more? The blending of styles is the weird part. Minecraft is already low fidelity and increasing the detail has always worked in the past for these movies. It’s part of why wreck it Ralph, the Mario movie, and even the emoji movie all did pretty well.
I actually enjoyed seeing stuff like the piglins and nether all dressed up and fancy. I just think the people are presented as if the movie contains no animation and it doesn’t work. If they want to make it work, do the Sonic thing and blend the worlds by putting animated spaces in the real world.
- Comment on Kotaku being Kotaku 2 months ago:
Randy Pitchford also says he isn’t smart, it’s just usually in more words and in a daily tweet
- Comment on We really should have all seen this coming. 2 months ago:
No problem! Glad you found it interesting :)
- Comment on We really should have all seen this coming. 2 months ago:
Definitely one of the highlights of being there, and you’re welcome!
- Comment on We really should have all seen this coming. 2 months ago:
Theres some cool reasons behind that and I encourage you to look into it but the summary is that a lot of our rovers use those oversized wheels so they don’t sink and instead spread their weight over the top of it. The regolith does get more compact as you go down, so that also helps prevent sinking all the way to the bottom.
The other part is that both for rovers and astronauts we map out areas of high risk and avoid them. The Apollo astronauts landed in a specific spot and had certain areas to explore for that exact reason.
Then when it comes to the LRV (the moon buggy) that we brought up there, that thing has very lightweight tires that are essentially just mesh wire. Helps to spread the load and they deform easily to get better traction in the loose rock.
I had the pleasure of handling engineering replicas of the tires on the LRV and also newer generation martian rover tires. Including another engineering sample of the wheels on perseverance. NASA has a giant soil bin with a material that mimics the regolith that they use to test those wheels to prevent the rovers from sinking. Basically just attaching the wheels to a fake rover rig, loading it with weights, and then they drive it and track it in real time 3D space to measure slip and sinkage and all that.
- Comment on More than 80% of recruiters admit to posting ‘ghost jobs’ to juice their talent pool and business reputation 2 months ago:
Should be illegal
- Comment on We really should have all seen this coming. 2 months ago:
The glass just has high angularity like the other particles it comes from so while in and of itself it isn’t useful, highly angular particles make for better interlocking when made into cements.
And I don’t think they’re as worried about the depth of the dust in the highlands but it definitely makes exploring craters on foot impossible with the regolith present. You could absolutely get buried in it if the depth of the dust is 10m deep in some spots. We have a lot of concerns with the dust and how we can make long term survivable hardware which is part of what I worked on.
- Comment on We really should have all seen this coming. 2 months ago:
Not sure what will blow your mind but here’s some fun facts I feel like people don’t commonly know:
- Lunar regolith isn’t shallow, in many areas the regolith is 5m deep in the highlands and in craters and other areas it can be as much as 15m deep
- The regolith contains agglutinates, particles of rock that have been melted together by meteor impacts. They’re basically rock glass that contributes to the high abrasion of the regolith. We don’t have much of that stuff on earth and it’s very hard to make ourselves.
- Due to the lack of atmosphere, much of the dust is charged statically and will cling to astronauts and machines. I knew teams working on a sort of pulsing electricity in a grid of wires to repel the dust off of panels and suits.
- Comment on We really should have all seen this coming. 2 months ago:
Well, yes we’re getting a better one. I worked on Artemis adjacent projects and NASA isn’t just dreaming, they have plans for an actual moon base. It might take a decade or two, but it represents much more sustainable research and more beneficial research than what we have now in the ISS.
For those interested, I worked as an intern on a few lunar soil related projects and the plan is to actually build stuff with it. If you’re interested, AMA
- Comment on Hugh Jackman as The Wolverine 2000 vs 2024 3 months ago:
I feel like we have ways to use body fat measurements and should just use that instead. I feel like modeling should only be able to use people that represent somewhat realistic body goals though, so I’m actually fine with not allowing the 0.25% most fit people out there to model. If it’s not realistically attainable by the average working person, you shouldn’t be on a billboard.
- Comment on Hugh Jackman as The Wolverine 2000 vs 2024 3 months ago:
Don’t some European countries have regulations against this kind of thing now? Like being forced to mark images as photoshopped and requiring that models have a certain BMI?