And then you reload a save just to find out what was down the left path…
Only to find an empty hallway.
Submitted 1 day ago by Early_To_Risa@sh.itjust.works to greentext@sh.itjust.works
https://sh.itjust.works/pictrs/image/7c3d18c4-e6de-4c9b-86f8-9cedaf610757.jpeg
And then you reload a save just to find out what was down the left path…
Only to find an empty hallway.
Totally worth it. Will visit again in next play throughs.
There might be something there next time.
I had to put down Moss because I reached the part where one door goes to the DLC area and the other continues the game.
Literally unplayable.
Lol that’s pretty much the entirety of slay the spire lmao
radix@lemmy.world 1 day ago
Steam tag: “choices matter”
snooggums@piefed.world 1 day ago
I prefer when informed choices matter. Two paths with nothing to base the choice on isn’t a fun choice, it is just a coin flip.
Knowing a path is more difficult but has a chance of something rewarding vs easier with less potential reward is an informed choice. Even if there is occasional misdirection it is better to have something to base the decision on.
starman2112@sh.itjust.works 1 day ago
Yuuup. I’m never gonna forgive Supermassive for killing off my character in Man of Medan because I made the wrong choice at the very beginning of the game.
Spoiler but you should click it anyway
Fuck me for assuming that the experienced diver I’m playing as would know how to handle decompression sickness better than I, some dingus in Kansas. I guess I learned that having one (1) 4.2% ABV beer after surfacing too quickly would prove fatal the next day. It doesn’t even happen during the game. We got the achievement for everyone surviving, and then my character fuckin dies in a cutscene mid credits