Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don’t know what this does differently from Borderlands 3, but I really like what I see. This looks great.
I’m happy to see that it looks good! The return to a more serious style is welcome after 3 games of perhaps taking it too far.
First impression is it seems a lot more Destiny-like: personal vehicles, quests you can pick up anywhere, dynamic events. I’m not complaining necessarily, but looks like they took some notes.
The movement options seem nice but not sure they add that much really. If they don’t solve a challenge that the enemies provide then it’s kinda pointless. I almost never used slide or ground pound in combat in previous games because I was better off just shooting the enemies.
And as much as I love my Jakobs weapons, I was hoping to see a manufacturer revamp. They even used the same companies in Tiny Tina’s with only minor tweaks. The heavy weapons sharing a slot with grenades looks to be a fantastic change though, very welcome.
Also, no lip-sync on NPCs? Looks weird having Amara speaking but her character do nothing.
Overall though looks like a solid but not ground-breaking entry. The guns look just as fun as before and the art design is a step up (those bosses!) from before which I love to see.
Raglesnarf@lemmy.world 5 days ago
I love the borderlands games but I’ll definitely be waiting for that free copy from Epic Games or a $20 GOTY edition with all the overpriced DLC