Hopefully it’ll come out on steam next year or something as a single complete edition, just like Control.
Comment on Remedy Has Recouped 'Most' of the Development and Marketing Expenses for Alan Wake 2
Coelacanth@feddit.nu 4 days ago
I really really hope they don’t get discouraged. They would have done so much better had it only been on Steam, please Remedy don’t change your ways.
Also it should have been GotY last year, fight me.
limitedduck@awful.systems 3 days ago
MentalEdge@sopuli.xyz 3 days ago
It’s published by Epic (Control was published by 505). Unless Epic significantly compromises on their insistence of pushing the Epic store, it wont happen.
Ever.
TheFriar@lemm.ee 3 days ago
I thought it won game of the year as well as a bunch of other awards?
Coelacanth@feddit.nu 3 days ago
BG3 got GotY, though there are debates to be had I suppose over the legitimacy of an “official” game of the year.
ampersandrew@lemmy.world 3 days ago
Not with how unanimous BG3’s award was at basically every outlet.
Coelacanth@feddit.nu 3 days ago
I was referring to The Game Awards and their claim on crowning the “Game of the Year”.
iAmTheTot@sh.itjust.works 3 days ago
Went would it have done better if it were only on steam?
uninvitedguest@lemmy.ca 3 days ago
Bit of awkward phrasing, but the commentator was not talking about Steam exclusivity - rather having it available on Steam (in addition to wherever else it was available).
If only != only on
iAmTheTot@sh.itjust.works 3 days ago
Ooh, I misunderstood, cheers.
Coelacanth@feddit.nu 3 days ago
Good shout, I did fumble my word order.
MentalEdge@sopuli.xyz 3 days ago
They wont.
Remedy games have been “underperforming” despite rave reviews for a while. Yet they’ve been chugging along doing what they think is neat, instead of caving into the current money-making models.
And in this case, the Epic partnership definitely hurt the game. And they know it did. Before AW2, it was microsoft putting the breaks of Quantum Break despite it being great.
Control was the first time since Max Payne I felt they truly achieved the success that their level of quality deserves (and even then it was a timed epic exclusive).
Now Remedy has set themselves up to finally self-publish the follow-up to Control. I can’t wait.
Remedy has fans, but something always seems to get in the way.
ampersandrew@lemmy.world 3 days ago
Didn’t they just announce a live service shooter? Isn’t that caving into current money-making models?
MentalEdge@sopuli.xyz 3 days ago
We know one of their WIP titles is a PvE multiplayer game set in their connected universe. Aside from that, nothing more is known, except for your generic corporate “we’re excited about our future projects with Remedy” statements from 505.
I’d be very suprised if Remedy turns around and makes it overtly exploitative.
ampersandrew@lemmy.world 3 days ago
Whether it’s any more exploitative than any other game, it’s still got all of the same baggage. It’s always online and will one day be unplayable, and it’s relying on continual revenue to support it rather than just selling it for an up front price and letting it rock, which both encourage exploitative monetization anyway.