Comment on Three developers' different philosophies on difficulty for their games

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DudleyMason@lemmy.ml ⁨9⁩ ⁨hours⁩ ago

Everyone who is opposed to difficulty sliders should be forced to spend 200 hours on each game using a controller that simulates dyspraxia by randomly adjusting every movement of the sticks by a random degree and lagging every button press by a few microseconds before they’re allowed to play it normally.

Add an additional 400 hours if they also say smug shit like this when pretending their ableism and elitism are just devotion to artistic integrity.

The devs who make games without difficulty sliders should never get their undoctored controllers back.

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