It also undermines the Stop Killing Games movement because you’re not sold a product. You’re sold a service which means any game that exists solely for game pass (which eventually will happen if game pass becomes the predominant way to access games) doesn’t need an EOL plan for game preservation.
It will also create the streaming service problem, where instead of having the games you want to play in one place you will have 3/4 gamepass-like services that each have their own exclusive library so instead of X amount a month you’ll be paying 3x amount to access different services.
It also further normalizes not owning any games so you’ll end up being dependent on the services like gamepass. Which also makes it easier to control the price of the service down the line because what are you going to do, go play your non-existent library of games?
Kolanaki@pawb.social 2 days ago
Tango might have been fine if they were an independent developer, not owned by Microsoft who shut the studio down. Their shutdown likely had nothing to do with their sales, and everything to do with messing with margins for stockholders to see a line going up more.