2018, Win7, DX9, … What kind of potato do you have?
Comment on Game franchises you like, but wish were anothet genre of video game?
over_clox@lemmy.world 3 days ago
Different genre? I dunno about that myself, but my favorite game of all time is the old DOS era game Descent, and Descent 2 of course. Descent 3 was alright as well, but something just seemed off about their weapon damage balance or something.
Their successor game Overload came along quite a while after their full development team split up for whatever reasons, but I’d absolutely love to play Overload on a system that isn’t a 3 frames per second potato…
www.youtube.com/watch?v=jQ5RFBo0L_U
I do have links to download the game from the Internet Archive…
bufalo1973@piefed.social 3 days ago
over_clox@lemmy.world 3 days ago
A ~2020 HP laptop, quad core 1.1GHz Pentium Silver, 128GB SSD and 4GB RAM. Oh, and of course Intel stock onboard GPU.
Hey, Covid and lockdown came along, I needed a new laptop, so I bought what I could find at the time. My main requirement was for the touchpad to actually have physical tactile buttons, fuck that whole solid slab of touch thing, I want 2 proper clicky buttons.
tal@lemmy.today 3 days ago
My main requirement was for the touchpad to actually have physical tactile buttons, fuck that whole solid slab of touch thing, I want 2 proper clicky buttons.
I’m in the same boat, except I want three for Linux, where the third button is more-useful than in Windows, and there are very, very few laptops that have that any more — a few Thinkpad models. I finally gave up on it, just accepted that I was going to have a laptop without same, though you can get USB touchpads with physical buttons if you want to haul one around (and I keep one in my car for just this reason — sometimes it’s worth hauling out).
over_clox@lemmy.world 3 days ago
If anything, I miss my old trackball… Might have to get a new one someday, I really loved that old thing.
chunes@lemmy.world 1 day ago
Way more unity devs need to understand how absurdly bad the performance of their games are. there are games from 10, 15 years ago that both look way better and perform way better.
over_clox@lemmy.world 1 day ago
Both games have textures. Overload just happens to be overloaded with textures, and was developed largely from the two lead developers of Descent itself.
Kolanaki@pawb.social 3 days ago
It really is insane how there really aren’t a whole lot of 6DOF games when Descent was such a huge success. The only way to really get that kinda action most of the time is with space sims like Elite Dangerous; and it’s not really the same being out in open space vs tiny mine shafts and cramped space stations.
tal@lemmy.today 3 days ago
I think that part of the problem is that there aren’t that many settings where it makes sense. Descent worked because you were supposed to be on low-gravity asteroids to justify the zero-G environment. That also means that it has to be in space and in the future. It had to be in mines, to justify the scale.
I was playing Starfield and one of the moments there that I was impressed — most of the combat isn’t all that new — was in a zero-G gunfight on a space station (the Almagest or whatever the space casino is), where gunfire was sending objects flying around and riccocheting all over and thinking "it’s odd that more games haven’t done zero-G first-person shooters. But…when you think about how limited the settings are where it really makes sense, I think it’s understandable.
I mean, I guess you could create a fantasy world and just throw up your hands and say, “it’s all magic” or something, but…
Kolanaki@pawb.social 3 days ago
Shattered Horizon was fucking sick as hell until they started messing with classes and eventually just broke the game entirely. It was a NASA Punk zero G FPS made by a benchmark app company with fairly realistic bullet physics. Balance was basically just using the shotgun mode on your gun since you’re in space there’s no drop or damage falloff making it able to snipe a wall of bullets at people a few kilometers away 🤣
SlurpingPus@lemmy.world 3 days ago
‘Critical Depth’ is an underwater vehicular shooter for PlayStation 1, with movement in any direction, though still having the up-down axis. Basically underwater ‘Twisted Metal’, from the same studio.
/cc @Kolanaki@pawb.social
borari@lemmy.dbzer0.com 3 days ago
There’s a vr game called lone echo/lone echo 2 for quest but i def played it on index. It’s zero-g fps and it reminded me of the game they play in Enders game, the whole “the enemy teams gate is down” thing.
early_riser@lemmy.world 3 days ago
Sublevel zero is a 6DOF roguelike that I enjoyed.
tal@lemmy.today 3 days ago
www.youtube.com/watch?v=7jo2BKNtKDI
This guy recommends Overload. I haven’t played it, but…
over_clox@lemmy.world 3 days ago
I sent you a message and link homie, hope you enjoy a nice trip down nostalgia memory lane… 👍