I’d say it’s about the same as Daggerfall, at least in my opinion. The controls though I feel were a lot better communicated
Comment on Day 576 of posting a Daily Screenshot from the games I've been playing
Malix@sopuli.xyz 15 hours ago
I’ve been meaning to check out Morrowind, most people have been frothing about it since forever and… tbh, only Elder Scrolls game I have really played has been Skyrim, only dabbled with Oblivion and Morrowind.
And… oh, OpenMW is in my linux distro’s repository too, that’s one barrier removed already! I take MW is quite a bit more approachable than Daggerfall, but probably quite a bit less than eg. Skyrim?
MyNameIsAtticus@lemmy.world 5 hours ago
Petros@piefed.social 10 hours ago
When I started MW the first time and came back to it later, the biggest turn off was the attacks not connecting. But as long as you can accept that every attack has a dice roll happening in the background it’s fine. Also recommend using a map on a second monitor, since you got a physical version when you bought the game originally.
Malix@sopuli.xyz 10 hours ago
so, I take there’s no in-game map then? oof, but I can deal with map on second monitor.
attacks not connecting might bug me a bit, but I suspect there’s some mod for that if it ends up breaking my brain.
Thanks, these were good to know stuff!
Postmortal_Pop@lemmy.world 8 hours ago
There is an ingame map, but it works like a scratch off. Everything is obfuscated until you either talk about the location with someone or go there. The terrain changes from default brown to textured as you move through it. If you follow the roads you’ll basically draw them onto the map but there’s a lot of missions where they’re like, “follow the road to fort placething, then take the 4th left, look for a hill and you’ll find the door in the other direction.”
Frankly I always found it easier to look at a map, guess where the location is, and levitate or hoptoad in a straight line to that area.
wizardbeard@lemmy.dbzer0.com 9 hours ago
There is an in-game map, but there’s no “magic quest destination arrow”.
Malix@sopuli.xyz 9 hours ago
It the map has locations named and there’s a compass, I’ll manage. The quest pointer in later bethesda games is “a bit” too much handholding, imo. But that said I’ve seen some mw memes about some cube and how hard it is to find… No idea what that’s about but probably going to find out :P
Petros@piefed.social 8 hours ago
The attacking stuff is most noticeable at the start, but as you level up your skills you’re gonna connect almost every attack.
Zahille7@lemmy.world 15 hours ago
It is, but just take it slow. I’d suggest the Tamriel Rebuilt mod(s), but I also want you to experience the game as vanilla as possible.
Malix@sopuli.xyz 15 hours ago
oh for sure (near vanilla) experience for first time. Gameplay changing mods etc are for playthroughs after the first one.
I take the Tamrield Rebuilt mods are mostly quality-of-life -stuff?
Zahille7@lemmy.world 14 hours ago
Very little QoL, but an absolutely fucking massive map expansion and all the quests that comes with it. They just released the latest bit they finished last spring. It greatly expands all the major questlines and guilds and adds a couple more, introduces new ways of fast travel like water striders, new enemies and creatures, so many new towns with NPCs and their own dialog. It’s a lot. But I highly recommend it to anyone who is a fan of Elder Scrolls regardless.
It’s a project that’s been in production since a few weeks before Morrowind even released (but that’s more just a fun fact). It’s been worked on off-and-on over time, but really picked up speed a few years ago when Morrowind started becoming popular again.
Malix@sopuli.xyz 14 hours ago
ah, in that case I’m gonna venture forth without it. Expansions are cool, but I kinda want to get my feet wet with the base game first. QoL mods which make the experience have “less friction” I’m entirely fine with
tiny_hedgehog@piefed.social 7 hours ago
It’s definitely a froth-worthy game. But I played it way back when it came out in 2002. I think nostalgia plays a big role in my enjoyment of it.
AngryCommieKender@lemmy.world 8 hours ago
Morrowind has far more to do than Skyrim and Oblivion combined. That makes sense when you realize that they dumbed down the games with each successive release.