Comment on I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game

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stewie410@programming.dev ⁨2⁩ ⁨days⁩ ago

I’m still not convinced the engine is the problem. Maybe it’s not helping, sure, but heavy reliance on upscalers to achieve nominal performance is probably a bigger issue.

That, and shipping before proper optimization passes is probably more profitable in the short term, so publishers will push for that.

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