History taught us that corpos would literally burn the world for a few more bucks. And by history, I mean right now.
Comment on The signatures are still coming and it's already making an impact
TabbsTheBat@pawb.social 1 day ago
Companies would still be cutting flour with chalk if they had their way. “It’s limiting blah blah blah” that’s the point you corpos, consumer rights are about the consumer not the bottom line
BestBouclettes@jlai.lu 1 day ago
Honytawk@feddit.nl 6 hours ago
Businesses would bring back slavery if we let them.
BestBouclettes@jlai.lu 4 hours ago
They don’t really need to bring it back, it’s always been there, just in other countries
Kyrgizion@lemmy.world 1 day ago
Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.
deadcream@sopuli.xyz 1 day ago
Larian has six studios and over four hundreds of employees. They are not as big as Ubisoft of course, but they are still very much an AAA game studio.
Dagnet@lemmy.world 1 day ago
But they got that big by doing what the previous poster said
M137@lemmy.world 20 hours ago
So did many of the other big AAA devs, then they changed. You’re not making any point at all. And don’t get me wrong, what Larian has done is amazing, and the response from the rest of the AAA game studios is both hilarious and depressing, but sadly not surprising. Most AAA studios got big by doing good, they wouldn’t have gotten that big otherwise. But then either new people came in an fucked them up or the ones already there got greedy and lost touch with reality, it’s the same with many other things.
Klear@lemmy.world 1 day ago
Larian has close to 500 employees across studios in seven different countries. They’re definitely the good guys (at least for now), but they are not an example of a small indie studio.
errer@lemmy.world 1 day ago
BG3 being DRM-free and playable indefinitely also demonstrates that you can have plenty of success and not break your own product to do so.
RazgrizOne@piefed.zip 1 day ago
Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.