Doesn’t work in the remaster; they changed so that all skills contribute to level up progress.
Comment on [Digital Foundry] Oblivion Remastered PC: Impressive Remastering, Dire Performance Problems
the_crotch@sh.itjust.works 1 week agoThe key to oblivion is to pick tag skills that you won’t use. If your build is a stealth archer, pick block blunt and restore. You only level when your tagged skills level, so your archery illusion and sneak will be 100 but your character will be sub level 10 so you’ll basically be a god
VindictiveJudge@lemmy.world 1 week ago
ripcord@lemmy.world 1 week ago
So they took the mechanic in the game yhat was universally hated, and made it worse…?
mic_check_one_two@lemmy.dbzer0.com 1 week ago
Sort of. The new leveling system has minor skills contribute to your levels, to a lesser degree. IIRC it’s something like 10 major levels or 20 minor levels (or some combination thereof) to get a character level.
Kolanaki@pawb.social 1 week ago
The level system doesn’t work that way anymore. Now when you level up, it doesn’t matter what you leveled up you get 12 points to spread around to any stat. Luck, however, takes 4 “virtues” to level one point, while the others are just 1:1 and you can add up to 5 at a time.