Yeah, I was going to say, of all the things one might complain about…a lack of cloud saves and achievements?
Comment on The Sims re-release shows what’s wrong with big publishers and single-player games
lambalicious@lemmy.sdf.org 1 week ago
basic platform features
like cloud saves or achievements
cloud saves
considered “basic”
on a single-player offline game
Ooooh boy, the antiintellectual effects of tiktok reach deep.
tal@lemmy.today 1 week ago
Duke_Nukem_1990@feddit.org 1 week ago
Explain in one sentence what cloud saves are and how they conflict with it being a singleplayer offline game.
gamer@lemm.ee 1 week ago
etc
lambalicious@lemmy.sdf.org 1 week ago
Hey! Someone else remembers floppy disks!
lightnsfw@reddthat.com 1 week ago
I remember the floppy disks that were actually floppy. I don’t think I ever saved to one though.
lambalicious@lemmy.sdf.org 1 week ago
Never said they conflict. Said they’re not a “basic feature”. Sigleplayer has lived without cloud saves since around 1960.
Heck, most modern consoles have a USB port, I’d consider “offline save” *more" “basic” than “cloud save”. After all we all know by now the corporate internet can’t be trusted.
SomethingBurger@jlai.lu 1 week ago
Electricity isn’t a “basic necessity”. Humanity survived for thousands of years without it.
Cloud saves are a basic feature of any modern game. It’s extremely easy to add on Steam without even having to implement it in the game. It’s just configuration, so not having access to the original source code isn’t an issue.