XM34
@XM34@feddit.org
- Comment on Day 500 of posting a Daily Screenshot from the games I've been playing 1 day ago:
I would love to play this game, but the lack of a FOv option makes it entirely unplayable. I tried several times and within minutes I’m at the point of almost throwing up. I’ve never encountered another game with a FOV this bad, it’s pathetic!
- Comment on Indie game developers have a new sales pitch: being ‘AI free’ 4 days ago:
That entire statement is a lie. Antivaxers and other conspiracy nuts are just as tiny a minority as the Lemmy bubble. If you want to discredit the “normies”, at least use arguments that are actually true.
- Comment on Indie game developers have a new sales pitch: being ‘AI free’ 4 days ago:
Another case of Lemmy users angrily downvoting because they don’t understand how the world works. These are exactly the questions that need to be asked.
Right now, I could slap the label “No AI” on my completely AI generated game and just claim that I interprete it as "the game doesn’t use LLMS while running.
- Comment on Gaming Pet Peeves 1 week ago:
I completely disagree. Difficulty is not an accessibility option. They are a cheap way out of fixing more complex problems, but ultimately easier difficulty just means that you won’t have to interact with the game as much to get through it. No problem if the parrying lacks clear indications when you can just take the very weak hits from the enemies instead of learning the parry system.
But for most games, it doesn’t really impact anyone if you add a difficulty slider, so game developers just do that instead of dealing with accessibility issues in their core systems.
And then there’s the souls games. These games would become objectively worse by adding a difficulty option. When overcoming impossible odds is the core principle of the game, then adding a slider to make the odds mildly inconvenient instead of impossible will actively jeopardize that very principle!
In fact there are countless stories of people with severe disabilities who found new hope in clawing through the souls games. They let go of their learned helplessness precisely because they realized that what their playing is hard and failing over and over again is an important part of the process.
That being said, the souls games do deserve some criticism in some aspects regarding accessibility. There’s a lot in the UI and feedback department that could be done to improve accessibility without having a negative impact on the game itself.
- Comment on Apropos the American Standard 1 week ago:
And that’s why a free trade deal between the EU and the Us would be absolutely horrible. Keep your useless garbage on the other side of the pond. We don’t want it!
- Comment on Dude read the rules of woman only community and decided to post anyway 1 week ago:
Yeah, I’m downvoting this shit. This is not mildly infuriating, this is just unnecessary ragebait and the fact that OP didn’t even blur out the usernames clearly shows their intention to go against rule 1.
- Comment on Fatekeeper - Official Gameplay Reveal Trailer 1 week ago:
Especially the conveniently placed spike frames everywhere. I love it!
- Comment on I just wanted to compare FOSS Linux budgeting software 1 week ago:
Honestly, the arch linux forums are one of the worst offenders in my experience. Most of my “you should have learned that during the installation”, “why do you even use X? Y is way better and does something completely different” and worst of all “Of course it doesn’t work. Manjaro is just DDOS” encounters stem from there. But XDA is a pretty ok place.
- Comment on I just wanted to compare FOSS Linux budgeting software 1 week ago:
Yeah, it’s a sad state of affairs. Forums were good at some point. But nowadays it feels like only the most socially deranged, basement dwelling, self righteous asshats are still on there. And this is especially true for anything related to linux.
Sure, you may get a usable answer somewhere down the line. But the amount of verbal abuse, “Uhm actshually” and “why don’t you do completely unrelated thing” you get is unbearable.
- Comment on Valves first title with a 3 in it 2 weeks ago:
Finally, an arch distro where there’s a chance for some actual support and without a community that consists entirely of basement dwelling, self-righteous wankers, who have never learned social human interaction!
Seriously, Manjaro is kind of bad, but every time I’m tempted to install Arch, it takes minutes on the forums to convince me what a horrible idea that would be.
- Comment on For those of you who enjoy open-world games, how big of a world is too big? 3 weeks ago:
I guess Light No Fire has a good chance of becoming such a game. It’s gonna be No Mans Sky, but on one earth sized fantasy planet. I don’t think it will have large cities though. 🤔
- Comment on Minecraft is removing code obfuscation in Java Edition 4 weeks ago:
Open source and source available are not and cannot be used interchangeably. They mean two extremely different things!
- Comment on Minecraft is removing code obfuscation in Java Edition 4 weeks ago:
Then I must be the most plain motherfucker out there. I meddle with Create and Biomes o’ plenty every couple of years, but about 90% of my worlds are vanilla with the exception of a couple of Vanilla Tweaks data packs.
I tried Feed the Beast once… never again. That was the worst Minecraft experience I’ve had in my entire life!
- Comment on I got out easy, I'm assuming 5 weeks ago:
I don’t know about other countries, but here in Germany E-Bikes are limited to 25 km/h. That’s pretty close to the slowest speed a motorbike can drive at.
I believe you’re talking about racing bikes. Those fully manual and can reach high speeds depending on the driver. But when riding a racing bike, a reinforced leather jacket and trousers are pretty much a surefire way to overheat. I guess a point could be made for knee and ell ow protectors, but everything else is just incompatible with the body’s need to cool down.
- Comment on Game developers desperate for you to join their Discord "server" 1 month ago:
Because having your entire community on one platform is just a hell of a lot more convenient and manageable especially for smaller development studios. And Discord offers way better tools for moderation and real time discussions than any other tool I know.
Sure, the searchability via search engines is pretty much none existent. But then again, you don’t really need that if all information regarding your game can be found via the Discord search.
Additionally, players from all platforms can contribute and ask questions on Discord. The same is not true for e.g. the Steam User Forum.
There’s a lot of problems with Discord and I feel like it’s only gonna get worse now that they’re public. But being blatantly oblivious to the obvious reasons why developers are choosing Discord over its alternatives.
- Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game 2 months ago:
No, most people have email notifications disabled (like me). That 24h visibility boost will do way more than wishlist mails ever could!
- Comment on 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' 2 months ago:
Bullshit! The truth is that to even sell your product in the first place you have to sell it to a big corporation for peanuts so that they can then get rich on your idea because you can’t afford the marketing or production cost to popularize your product on your own. And software patents have even less reason to exist. They’re just pure evil!
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
We should also talk about how “Difficulty is part of the game and if you find it too difficult then this game is not for you” is not a personal attack, but a perfectly valid response to said criticism.
- Comment on The sheer amount of websites that are completely unusable without JavaScript 2 months ago:
Htmx requires JS. At that point you already failed in the eyes of the purists. And CDNs exist for a reason. You can’t expect a website to guarantee perfect uptime and response times without the use of CDNs. And don’t get me started on how expensive it would be to host a globally requested website without a CDN. That’s a surefire way to get a million dollar bill from amazon!
- Comment on The sheer amount of websites that are completely unusable without JavaScript 2 months ago:
I like React, but Svelte really hits the spot. But no matter what framework you use, let’s all be glad that we’re not like those reality averse people complaining in this thread 🙏
- Comment on The sheer amount of websites that are completely unusable without JavaScript 2 months ago:
So, your site still doesn’t work without JS but you get to not use all the convenience React brings to the table? Boy, what a deal! Maybe you should go talk to Trump about those tariffs. You seem to be at least as capable as Flintenuschi!
- Comment on Every support thread on Reddit is literally this now 3 months ago:
And after that you chose Lemmy of all places? No offense, but the people and especially the mods here are even more batshit crazy when it comes to anything even remotely considered not left. 😂
I got banned from PoliticalMemes for saying that Hamas are a terrorist organization. Someone else got banned from the entirety of Blahaj.zone for saying that dragons aren’t real. The list goes on. Reddit is centralist heaven compared to Lemmy! Heck, some of the mods are openly Putin and Winney Poo fan tankies!
That being said, there’s still a lot of cool people and communities here that are pretty nice. Just stay away from anything even remotely political if you’re not a downright communist/tankie. 🫣
- Comment on The Final Stretch Towards Release - Skyblivion Development Diary 3 months ago:
Fore it was the other way around. With some very few exceptions I found the Skyrim quest boring and too afraid to do anything fantastic. Oblivion was way better in that regard, but lacking in dungeon diversity and action gameplay.
This also seems to be the general consensus among TES fans. Morrowind has the best roleplaying depth and potential, Oblivion has the best and most varied quests and Skyrim has the best level design and combat.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 3 months ago:
Wero is being introduced for E-Commerce soon. So that may be an option.
- Comment on nobody in webdev knows what graceful degradation is anymore 3 months ago:
The business customer who actually pays for the development.
Maybe if you can’t use the web without disabling JS, you shouldn’t?
Progressive Web Apps are the best tool for many jobs right now because they run just about everywhere and opposed to every single other technology we’ve had up until now they have the potential to not look like complete shit!
And the whole cross compilation that a lot of these frameworks promise is a comete pipe dream. It works only for the most basic of use cases. PWAs are the first and so far only technology I’ve used that doesn’t come with a ton of extra effort for each supported plattfrom down the line.
- Comment on RPGs that are optionally pacifist? 3 months ago:
The lady with the stalker actually kills him a couple of years later and lives the rest of her life peacefuly and secluded off of his fortune. (According to the wiki)
- Comment on RPGs that are optionally pacifist? 3 months ago:
All Dishonored games feel amazing when you manage to get in and out completely unseen and unheard. And there’s always a none lethal option to get rid of your target. Although I’d argue most of the times the non-lethal option is the more cruel one…
- Comment on nobody in webdev knows what graceful degradation is anymore 4 months ago:
Did you just propose degrading instant messengers back into email? 😂
How exactly do you propose people actually chat with such a system? Continuously hammering F5 while being actively engaged with another person? 😂
- Comment on nobody in webdev knows what graceful degradation is anymore 4 months ago:
Not if you want them to be at least halfway user friendly. Input field valudation is terrible when done completely server side, and several input elements like multiselect dropdowns, comboboxes and searchfields won’t work at all unless supported by client side JavaScript. And have you ever tried to do file previews and upload progress bars purly serverside?
- Comment on nobody in webdev knows what graceful degradation is anymore 4 months ago:
If it’s a standard webpage that only displays some static content, then sure.
But everything that needs to be interactive (and I’m talking about actual interactivity here, not just navigation) requires Javascript and it’s really not worth the effort of implementing fallbacks for everything just so you can tell your two users who actually get to appreciate this effort that the site still won’t work because the actual functionallity requires JavaScript.
It all comes down to what the customer is ready to pay for and usually they’re not ready to pay for anything besides core functionallity. Heck, I’m having a hard enough time getting budget for all the legally required accessibility. And sure, some of that no script stuff pays into that as well, but by far not everything.
Stuff like file uploads, validated forms and drag and drop are just not worth the effort of providing them without JS.