BadlyDrawnRhino
@BadlyDrawnRhino@aussie.zone
- Comment on Nuclear power explained in 12 numbers to help you understand how it fits Australia’s energy needs 3 weeks ago:
I think those quotes at the bottom are a really great summary of the problem with the Coalition’s nuclear plan:
“As I said, from an engineering point of view nuclear power is an excellent form of energy,” Dr Finkel said.
“What we can’t do is say, ‘Oh, nuclear is easy, therefore let’s stop all the wind and jump on to nuclear.’
“It just can’t possibly happen in the time-frame that we need. But that doesn’t mean we should rule it out because there’s that long term benefit.”
I could see the merits of beginning to invest in nuclear now, given the time required to get it up and running, but only so long as the shift to renewables isn’t interrupted. Unfortunately, I think the LNP see this as a way to seem like they give a shit about climate change, but really it’s just a way to buy them another decade or two to line their pockets with coal.
- Comment on Greens leader threatens legal action against attorney-general over 'defamatory' comments 3 weeks ago:
Doubt it’ll go to court, he’ll probably just make a public pseudo-apology and that’ll be that. But if it did go to court, I imagine the defence will argue that by not explicitly condoning, and in some instances fully supporting the protests, they were “encouraging” any criminal damage that may have occurred. I would hope that argument wouldn’t work, but a lot has happened in the last six months that I previously would have hoped would never happen so who knows at this point.
- Comment on Starfield’s biggest update yet fixes its rubbish maps, adds custom difficulty and expands ship decoration 1 month ago:
I haven’t played Starfield yet, but from what I’ve read it seems to be the next step in the procedurally generated games that Bethesda is heading towards, and I really hope it makes them rethink things for their next game.
While I’m sure that there are people out there who enjoy the fact that there are infinite fetch quests in Skyrim, it’s hardly a feature that anyone really raves about. In fact, the Minutemen quests in FO4 were often the subject of ridicule when the game came out. But at least in those two games, the Radiant quests had the possibility of taking you to an interesting location you hadn’t been to before.
Like you said, one of the key features in any Bethesda game is the exploration, but the more they rely on procedural generation, the less interesting exploration becomes, and the gameplay and writing of their games just isn’t strong enough without the finely crafted world-building they’re known for.
- Comment on ‘Pirates of the Caribbean’ Producer Says ‘We’re Gonna Reboot’ the Franchise, Which Is ‘Easier to Put Together Because You Don’t Have to Wait for Certain Actors’ | Variety 2 months ago:
The 4th one was the second best, in my opinion. I haven’t seen 5 though, but from what I can tell it wasn’t very well-received.
They should have made every movie standalone, 2 and 3 had too many moments where I felt they were just dragging things out to justify a cliffhanger and a sequel.
- Comment on What a feeling that was 3 months ago:
I never owned a NES, but had a SNES and my brother also borrowed his friend’s Mega Drive (Genesis for those of you in the US) from time-to-time. All of us would blow the connectors on the cartridges, regardless of console. If anything went wrong with a game, the first step to troubleshoot was to take the cartridge out and give it a good blow.
It was never about how the console actually worked, a five year-old isn’t going to logically think about that. It was all about a perceived performance increase by doing it.