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New AI model can hallucinate a game of 1993’s Doom in real time

⁨49⁩ ⁨likes⁩

Submitted ⁨⁨8⁩ ⁨months⁩ ago⁩ by ⁨Gaywallet@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://arstechnica.com/information-technology/2024/08/new-ai-model-can-hallucinate-a-game-of-1993s-doom-in-real-time/

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Comments

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  • MentalEdge@sopuli.xyz ⁨8⁩ ⁨months⁩ ago

    “Can it run Doom?”

    “Sure, do you have spare datacenter or two full of GPUs?”

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    • Telorand@reddthat.com ⁨8⁩ ⁨months⁩ ago

      Apparently it can manage 20 fps on one “TPU” but to get there it was trained on shitload of footage of Doom. So just play Doom?!

      Shhhh! Are you nuts? People are going to start realizing this is another tech bubble, like Blockchain…

      /s

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    • BadlyDrawnRhino@aussie.zone ⁨8⁩ ⁨months⁩ ago

      To be fair, half of the AAA gaming industry is all about trying to clone the latest successful game with a new coat of paint. Maybe using AI to make these clones will mean that the talented people behind the scenes are free to explore other ideas instead.

      Of course in reality, it just means that the largest publishers will lay off a whole lot of people and keep churning out these uninspired games in the name of corporate profits, but it’s nice to dream sometimes.

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    • Gaywallet@beehaw.org ⁨8⁩ ⁨months⁩ ago

      big weird flex but okay vibes except actually not okay

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      • frogman@beehaw.org ⁨8⁩ ⁨months⁩ ago

        left me stunlocked with this one icl

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    • Even_Adder@lemmy.dbzer0.com ⁨8⁩ ⁨months⁩ ago

      I mean, you’ve never seen a purple elephant with a tennis racket. None of that exists in the data set since elephants are neither purple nor tennis players. Exposure to all the individual elements allows for generation of concepts outside the existing data, even though they don’t exit in reality or in the data set.

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      • MentalEdge@sopuli.xyz ⁨8⁩ ⁨months⁩ ago

        Ok.

        Try to get an image generator to create an image of a tennis racket, with all racket-like objects removed from the training data.

        Explain the concept to it with words alone.

        That’s the problem you’ll run into the second you want to realize a new game genre.

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  • Cybrpwca@beehaw.org ⁨8⁩ ⁨months⁩ ago

    Game code you can’t debug because you don’t understand it. Brilliant.

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    • novibe@lemmy.ml ⁨8⁩ ⁨months⁩ ago

      Honestly the let’s plays will be epic tho. Pure chaos.

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  • LadyAutumn@lemmy.blahaj.zone ⁨8⁩ ⁨months⁩ ago

    It’s basically like. Someone drawing a picture. Then watching the buttons you’re pressing on a controller. And then drawing a new picture. And based on the game that they think you’re playing in their head trying to guess what the next picture ought to look like. With no error correction and no conceptualization other than what the next picture should look like.

    The… many limitations of this is the inability of image generators to rationalize 3 dimensional space. It can only approximate it based on what it thinks should appear on the screen. It lacks any ability to keep track of variable information. It really is more like a Doom-style hallucination than anything else. Some of the videos on that article are truly bizarre looking. I’d imagine after a few minutes every single one of them would devolve into an endless loop of being trapped in non-sensical geometry or killing the same enemy over and over again as the AI has no way of remembering the enemy existed to begin with, let alone that you killed it.

    I’ll be honest I don’t think there is much use in this at all. It suffers from the same limits as any other model AI. Believability at a glance is not believability under scrutiny and if it’s only believable at a glance then there’s not much practical use in it. The advance in computational power and model sophistication required to stand up under scrutiny is massive.

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  • Tyoda@lemm.ee ⁨8⁩ ⁨months⁩ ago

    The author seems to have written endless amounts of “AI” articles. Do they really not know what “hallucinate” means in such a context?

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    • Paradachshund@lemmy.today ⁨8⁩ ⁨months⁩ ago

      Well you see, they wrote the articles with AI.

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  • Evil_Shrubbery@lemm.ee ⁨8⁩ ⁨months⁩ ago

    - “Can artificial hallucination run Doom?” - “What kind of stupid question is that??? Ofc they can, let me show you …”

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  • thingsiplay@beehaw.org ⁨8⁩ ⁨months⁩ ago

    DOOM runs on everything, even on a hallucinations of artificial intelligence. It’s getting beyond ridiculous.

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  • Anyolduser@lemmynsfw.com ⁨8⁩ ⁨months⁩ ago

    Proof that if a system or technology exists, nerds will try to run Doom on it.

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  • Evil_Shrubbery@lemm.ee ⁨8⁩ ⁨months⁩ ago

    This is perfect for capitalism with Matrix bio-fuel-cells-human/battery tech!

    It would have been to easy to just chill peacefully and unbothered in my cozy pod - they would feed me a hallucination of a dead-end job the whole time, complete with all the stupid office buttons I have to press.

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    • tranxuanthang@lemm.ee ⁨8⁩ ⁨months⁩ ago

      Wake up Neo

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      • Evil_Shrubbery@lemm.ee ⁨8⁩ ⁨months⁩ ago

        No fucking way, I have to go to work tomorrow, my soulless cubicle needs me.

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  • Midnitte@beehaw.org ⁨8⁩ ⁨months⁩ ago

    Interesting thought for a game to not be 3D modeled and programmed, but to be “modeled”.

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    • Evil_Shrubbery@lemm.ee ⁨8⁩ ⁨months⁩ ago

      Envisioned in the general direction.

      Like holodeck tech.

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