bigmclargehuge
@bigmclargehuge@lemmy.world
- Comment on Nintendo filed a lawsuit against Pocketpair, Inc. 2 months ago:
I would love to see a Palworld update that changes the balls to cubes. Same animations and effects, same textures, just stretched over a cube.
- Comment on Ok, I'm a day late but hear me out 3 months ago:
Does it come with a 5 sided cookie with a hole in the middle?
- Comment on Unity scraps runtime fee, hikes subscriptions instead 3 months ago:
There’s definitely something special about that era of games. The community would really shine and make creative stuff with relatively limited tech.
youtube.com/@excavation_goldsrc
This is the mod that’s blown me away the most. They somehow made the limitations of the Goldsource engine look stylish, all the while having some incredible animations and model design. Unfortunately development is temporarily paused but hopefully they pick it up again soon.
- Comment on After 350,000 signatures in an EU consumer rights campaign, Ubisoft is adding offline modes to The Crew games - but not the now-dead original 3 months ago:
Whats funny is that most 20 year old multiplayer games today (at least on PC) are still perfectly playable because the server tech was given to the community, at launch. Battlefield 2 hasn’t been available for purchase anywhere officially in well over a decade, there’s still a dedicated, albiet small community.
I understand that with large, persistent worlds, it’s hard to release that server tech, but at least some form of it should be published. Ie, a smaller variant that maybe just lets a couple people join up as a co-op party, rather than dozens of people running around a large map at random, like in The Crew.
- Comment on Unity scraps runtime fee, hikes subscriptions instead 3 months ago:
Ive seen some genuinely impressive GoldSource mods pop up in recent years.
- Comment on Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling 3 months ago:
The PS3 fat could only read PS2 disks because it had stripped down PS2 hardware included. It was effectively a PS2/3 combined. This was part of what drove the cost up, so they gutted that hardware from the slim.
PS4s can’t read PS3 disks because the PS3 used a bespoke PowerPC based chipset that was a colossal pain in the ass to develop for. So for the PS4 to have backwards compatibility, they would have had to either A, include PS3 hardware in the PS4 (expensive) or B, create an efficient software translation layer/built in emulator (see “pain in the ass”).
From what I have heard, they smartened up with the PS5. It’s basically just a faster PS4. At it’s core, it’s based on very similar hardware, so it’s easy to make PS4 games run without issue, but the boost in performance allows games designed specifically to take advantage of it.
- Comment on All things serve the beam. 3 months ago:
Oh 100% agreed. I think it was the Song of Susanahh especially that I thought could have been cut down by about 50%.
And yeah, it would definitely be nice for him to see his work faithfully adapted. I do selfishly hope he takes a backseat creatively though. He’s a phenomenal writer but a terrible filmmaker (imo).
- Comment on Kotaku being Kotaku 3 months ago:
Good point, I shouldn’t have used the world ‘literally.’ I was just trying to make the point that there are plenty of creative ways where tremendous amounts of money could end up back in someones pocket when by all means it should have gone elsewhere.
And yes, your example is perfectly believable and I wouldn’t at all be shocked if that kind of thing happened frequently.
- Comment on All things serve the beam. 3 months ago:
Yeah that was a fever dream. On the bright side, Mike Flanagan (The Haunting of Hill House) is apparently the one in charge of a series coming in the next few years. So that should be pretty solid. Fingers crossed lol
- Comment on All things serve the beam. 3 months ago:
Them reciting their mantra when they start shooting, or the shrieking they do when they throw the plates, just makes my skin crawl lol. I hope they omit those if they do an on screen adaptation.
- Comment on Dagger Directive Brings The Old School Tactical Shooter Style In Announcement Trailer 3 months ago:
As a guy who still plays those old school FPS games, they’re for me. Don’t get me wrong, I enjoy Ghost Recon Wildlands, but the og GR with the Heroes Unleashed mod is unmatched. Ready or Not is visceral, but SWAT 4 feels better and has infinitely better AI.
- Comment on Dagger Directive Brings The Old School Tactical Shooter Style In Announcement Trailer 3 months ago:
I personally think it’s a cool way to increase situational awareness while using a scope. Also, being an obvious callback to the old Delta Force games, there’s definitely some nostalgia there. I at the very least hope it’s an option that can be toggled on or off.
- Comment on "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" 3 months ago:
Ace of Spades which, for the record, is open source (in the form of OpenSpades, totally free, has mod support, and self hosted servers.
- Comment on Kotaku being Kotaku 3 months ago:
This specifically is a bit of an open secret afaik. There are a few semi prominent examples of big studios pouring a bunch of money into junk, not advertising it or just skipping theatres entirely, then watching it sink.
- Comment on Kotaku being Kotaku 3 months ago:
I had a conversation with my sister about that recently.
The amount of shows and movies that have $100,000,000+ budgets is rising, yet half of them feature very limited sets, small casts of mid range talent, and a dozen executive producers all putting up their own money.
Here’s my comparison: a group of 10 investors come out and announce they’re spending a billion dollars to develop a new luxury car. They drum it up as being the next big thing. Then, when it comes out, it’s about as nice and luxurious as a base model Toyota Camry. Fine, but not “a billion dollars” fine. Immediately, everyone would be wondering where the hell that money went? There’s definitely a chance it was just squandered, but you have to wonder. When you have a group of private investors with executive power over the project, what goes on behind closed doors?
For all we know, they’re literally just passing massive checks in a circle to one another to say “yes, it says right here in our bank records that we spent a combined $100,000,000”, meanwhile only 25% actually goes into the production, and they pocket the rest. Then, when the flock of people have to come and check out the new megaproject, all they need to recoup is a few million more than they spent (far less than the perceived budget), and they can run for the hills.
Anywho, crackpot theory time over. But think about it, if my simple brain can think this stuff up, why can’t the hollywood bigwigs, who actually have the capital to make it happen?
- Comment on Kotaku being Kotaku 3 months ago:
Most of my favourite movies from when I was a kid are still great movies for me as an adult.
I would bet my next paycheck this is not the case for any kid who grows up seeing this movie. A good kids movie should age with you.
- Comment on Spooky Games 3 months ago:
Dusk. Quake meets Evil Dead. One of the best games I’ve played in years. It’s definitely more of a straight up shooter than a horror game, but the themes/setting/art style nail the spooktober vibe. I replay it every autumn and always have a great time
- Comment on Is Elder Scrolls 6 doomed to fail? I can't see how it will work 3 months ago:
Underrail
- Comment on How did Call of Duty get to this point? 3 months ago:
I also remember it being in a pretty rough state early on, all the more reason 2 weeks of testing is a joke.
Although, one thing CoD has going for it, each game changes so little they really don’t need a beta. They’re almost like sports games in that regard, they may as well be released as updates instead of new titles.
- Comment on Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec 3 months ago:
Right. Fair enough. But, as another user said, I can upgrade that PC. I’ve technically had the “same PC” since like 2015. At this point, there are no pieces of the original left, but I never went out and spend $1000 on a new rig up front.
Also, that still doesn’t make consoles look amy better. Because, when the PS3 became obsolete, and I went and got a PS4, what happened to my PS3 library? It’s still locked to my PS3. Even if we did have to go buy new computers every 7 years, they’s still all run the original Doom as well as newer games, and everything in between. All this, while also being able to file my taxes.
- Comment on How did Call of Duty get to this point? 3 months ago:
Thats not what’s going on here. CoD has for the past few releases run an open beta for 2 to 3 weeks, a month or two ahead of release. Buying this package lets you into that 2-3 week beta a week early, letting you get 3-4 weeks of playtime. You can still get into this beta for completely free, just wait a week and don’t buy the game.
Not trying to defend Activision here, cause I still think CoD is a shadow of its former self and these “betas” are nothing more than a demo, but people seem to have the wrong idea about how Activision runs them.
- Comment on How did Call of Duty get to this point? 3 months ago:
I’ve been saying this for years. I remember playing the Planetside 2 beta, it ran for months. It was actually used for bug/stability testing, fixing networking issues, balancing, etc etc etc. It was an incredibly important step in developing a multiplayer game.
These aren’t betas, they’re demos that at most will help them do a limited network stress test. The amount of data they can get from 2 weeks of feedback is nowhere near enough to do any real bug fixes or balance changes.
What’s worse is that now, any game that does have a long alpha or beta period is accused of squatting in early access.
- Comment on Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec 3 months ago:
Especially now that there are maybe 2 or 3 “killer apps” per the life cycle of a console at this point. Why would I pay $600 to buy a console, just for 3 exclusives?
If there was an entire panel of awesome exclusives like back in the PS3/360 era, it would make more sense. But as it stands, the amount of good games on PC just dwarfs what’s on any console.
- Comment on Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec 3 months ago:
The steam deck is a PC in a handheld form factor. It simply runs Linux and defaults to steams big picture mode (a console esque interface). You can still enter a desktop mode and use firefox and a word processor
- Comment on Failing Manufacturers Are Pushing the Narrative That Consoles Are Dying, Says Ex-Xbox Exec 3 months ago:
Im with you except for the “supported lifetime,” I have a PC that can play the original Doom alongside Cyberpunk 2077 with raytracing, and literally everything in between.
My PS3 can play at most a decade worth of games. It is obsolete.
- Comment on Is assasin's creed origins good? 3 months ago:
This is almost exactly my experience, but I stuck it out for more like 30 hours because I really dug that desert setting, which is criminally under used in games.
Also, does anyone remember the Animus Save Editor? Back when Ubisoft Connect was still called UPlay, there was a tab in the in-game overlay that allowed you to change a bunch of parameters of your save game, including disabling enemy leveling, making assassinations insta-kills on any enemy, adjusting DPS for your character as well as NPCs, etc. For some reason though, after Ubisoft rebranded UPlay, they removed the feature. I still have my modified save, but can’t make any further adjustments. It sucks because I was able to make the game feel much closer to the old AC games, and new players can’t.
- Comment on Gearbox's first Risk of Rain 2 expansion gets hammered on Steam as developer admits the PC version 'is in a really bad place' 3 months ago:
Thats great to hear. Not surprised about Starfield tbh, but I am surprised they fixed it for F76, considering it relies largely on the same tech as F4, which does have that limitation.
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 3 months ago:
While I dislike Epic as much as the next guy, lets put taste and emotion aside: they went with Epic because Epic offered them a truckload of money. Presumably, enough money to offset any sales lost due to being limited to EGL temporarily, as well as gamers who boycotted the game for the time it was an exclusive, and presumably, no other publisher was offering them as much, or if they were, there were probably even more downsides.
If there was a more financially sensible choice for Remedy, I guarantee you, they would have made it. People have to remember that video games aren’t just passion projects meant exlcusively to please fans, they’re gigantic, expensive undertakings, surrounded by a massive industry that functions with as much bureaucracy and red tape as any other indistry.
- Comment on Gearbox's first Risk of Rain 2 expansion gets hammered on Steam as developer admits the PC version 'is in a really bad place' 3 months ago:
You mean “Bethesda to this day?”
- Comment on Day 43 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 3 months ago:
If anything you’re further selling me on buying one lmao. I’ve been drooling over an OLED for months