Usually, when there is that much time between announcement and actual release, so much changes. The vibe and art direction really stayed the same.
Routine - Official Release Window Trailer | gamescom 2025
Submitted 1 week ago by Hubi@feddit.org to games@lemmy.world
https://www.youtube.com/watch?v=qKGLF7MpxbU
Comments
Gerudo@lemmy.zip 1 week ago
Dogiedog64@lemmy.world 1 week ago
I love the 1980’s cassette-futurism aesthetic they got going on, and the very impressive fluid dynamics/light processing tech. Considering this game has been in the works for 12+ years, I bet it’ll be an exceptional horror game!
Hubi@feddit.org 1 week ago
Let’s hope so, such a long development isn’t necessarily a good thing (i.e. Duke Nukem).
nevemsenki@lemmy.world 1 week ago
Holy crap, this still exists.
Hubi@feddit.org 1 week ago
I couldn’t believe my eyes when I saw this trailer drop. I’ve had this game on my Steam wishlist since 2013!
Aielman15@lemmy.world 1 week ago
For those who don’t know (I didn’t), the first trailer for this game was released 12 years ago, way back in 2013:
youtu.be/LaZqV0o7EW4
What a curiosity. What happened for development to take this long?
bigmclargehuge@lemmy.world 1 week ago
From what I remember, this started as a solo dev’s passion project, and he refused most help fearing it could compromise his vision. Unfortunately it got to the point where development slowed and I beleive even stopped completely for a time. I’m not sure if he ended up overwhelmed, or maybe just got bored or ran out of funds, or maybe a combo of those, but a couple years back he decided to bring in a few more people to share the burden and finally get the project finished.