homicidalrobot
@homicidalrobot@lemm.ee
- Comment on What MMORPG are you playing, and why? 10 minutes ago:
Tombstone is out! Skilling MMO (So think runescape) with a retro-future wild west type theme and pixel gfx that can be played from steam, its own client (available on itch), a browser, or android. Runs on anything, obscenely fast update pace, developers on discord respond to issues dummy fast. I’m currently playing tombstone.
- Comment on What do You think about level scaling in cRPGs? 2 days ago:
CRPG doesn’t usually refer to MMOs or action rpgs. They’re referring to games that emulate a tabletop RPG but on a computer, which is where the C comes in. Generally they’re modeled after Dungeons and Dragons or similar systems, like Pathfinder.
- Comment on vines of the animal kingdom 3 weeks ago:
Nobody devoted themselves to shit, you’ve interjected with actual insane person comments about the topic. The AI isn’t alive and doesn’t even resemble life. You do not understand generative AI on a basic level. You do not understand how responses are generated or what’s going on with a prompt and response.
You need help. Not from me, not from social media. Try a social worker. Magical thinking like this points to some pretty unfortunate problems for you on a personal level, and it would behoove you and relieve everyone you know to get it figured out.
- Comment on What's your favourite it's all in the gameplay game? 3 weeks ago:
Truly, a gift that keeps on giving for 200 hours. And it somehow has replay value.
- Comment on Honey 1 month ago:
It just struck me as weird. Really strange thing to add in an edit considering the rest of the post, just extremely confusing in context.
- Comment on Honey 1 month ago:
Sorry, is this post satire or are you talking about satire you did not recognize? NEVER seen a vegan call breast milk non-vegan and have in fact actually seen more discussion about whether vegans should be breastfeeding children at all, I.e. is it healthy to do so with their diet.
You’ve put the word debate in quotation marks flippantly like there’s an obvious answer, but I’m pretty sure you just misunderstood a conversation rife with sarcasm or taken out of context (or straight up made it up).
- Comment on What happens when the US runs out of SSNs? 2 months ago:
Idk dude, just googled “id analytics ssn” and I immediately get a page of results of articles from 2012-15. Could probably just add “as someone else” in scholar for the paper
- Comment on What happens when the US runs out of SSNs? 2 months ago:
An ID analytics study showed 40 million united states SSN had more than one name associated with them over a decade ago.
risk.lexisnexis.com/…/LexisNexis-Risk-Solutions-S…
Whitepaper from LexisNexis, corporate background check company, explaining avout SSN not being a unique or even really reliable identifier
- Comment on More than a dozen states in the US have sued TikTok, accusing the social media platform of helping to drive a mental health crisis among teenagers 2 months ago:
Because they have Douyin.
- Comment on More than a dozen states in the US have sued TikTok, accusing the social media platform of helping to drive a mental health crisis among teenagers 2 months ago:
Because they have Douyin.
- Comment on I love diablo-likes, but they're also really annoying. 2 months ago:
You described the garlic-like genre. Which has gotten VERY big. “we’d be seeing a lot more football-manager-like tweak-and-simulate loops, if that’s what they were going for.” They are MAKING THEM it’s VAMPIRE SURVIVORS lmao
Most of your complaints about obfuscation make me think you haven’t played Last Epoch and don’t know there is a solution: simply put the information someone would alt+tab or otherwise leave the game to find it IN THE GAME! LE has a robust in-game guide with info on everything from weird status effects down to how elemental resists work against elemental penetration and reduction.
A large portion of the issue is the ever eternal Minecraft Problem imo, it seems like you (and many people in general) have trouble setting your own goals when it comes to why you’re making the character more powerful. ARPG have different approaches to this: diablo 3 hasn’t got much stuff to “distract” you from pushing greater rift levels, while Path of Exile gives you a 12 boss checklist in different dimensions and you need to finish a LOAD of content, then fight 4 of them to fight the bigger bosses after them (and content beyond even that). Without knowing which bosses or how to find them, some players get lost.
TL;DR the genre is evolving as people ask these kinds of questions and you’re slightly behind the forefront of questioning here. Not a knock, just worth mentioning that what you’re looking for (an ARPG with sparkling information clarity) already exists, and the thing you’re thinking might exist in the future (streamlined ARPG with less mechanical intensity) also already exists.
- Comment on Stress is relative 2 months ago:
Unfortunately not how nicotine works
- Comment on Why do Counterstrike and the other top 10 games on Steam NEVER change? 2 months ago:
E:D doesn’t really have them, but valheim and other information heavy games tend to have writeable signs. Since early modded minecraft, I have utilized these signs to communicate with my future self; writing down what I’m doing at the time and what my major goals are before logging off for the night is just part of my gaming routine now. Takes me a few seconds of reading to trigger the flow of action again. When games don’t have signs, I use a notepad .txt file to track what I was up to, or failing that I’ll save a note in my phone.
I would never have finished factorio or satisfactory without text files and signage. I would never have finished most large minecraft modpacks without signage. Organization skills rock.
- Comment on Nintendo and Pokémon are suing Palworld maker Pocketpair 2 months ago:
They literally tried to patent the loading screen and mechanically locking a player object to a moving object ingame just after the release of TotK. Nintendo is the absolute king of frivolous gaming patents. Here’s hoping it’s their downfall. For an example of how seriously vague some of the patents they’ve been granted are, check out some of their current ones after pokemon sleep’s initial success (basically trying to keep everyone without 9 digit money out of the sleep app game space).
- Comment on What are the scariest games you've played? 2 months ago:
PT stands on its own in the horror video game genre IMO. Too many games fail to convey one of the elements of horror well, typically overusing shock and disgust as it’s hard to achieve psychological terror when your art medium has the potential for funny things to happen (like physics objects in amnesia deciding to fling themselves all over the room when you let go because they bounced wrong). Really interrupts the flow of the scared juice. The other half of horror games give you enough tools to completely defuse the horror after an initial few encounters (death stranding) or straight up don’t try to scare you situationally, just acting as combat action games with horror themes (later resident evils).
PT remakes for PC are in a good place finally, “P.T. emulation” being a bit closer than unreal PT to the source material as a project. How konami could possibly drop a project with star power like kojima+del toro is beyond me, especially considering reception to the demo was GREAT and it was slated to release while streamers playing horror games was still in vogue. Unbelievable fumbled bag lying there
- Comment on Let's discuss: Nintendo DS 2 months ago:
It’s so hard to describe contact. It’s like a more exploratory Rune Factory with no farming sim element and swappable jobs like the final fantasy MMOs. I feel like the audience for the game wasn’t targeted well, as it fell in that era where “core gamers” stopped being a popular target audience (we hardly use the term at all these days).
- Comment on Let's discuss: Nintendo DS 2 months ago:
Early in the lifetime of the DS, before the 3ds had even been mentioned, a ton of JRPGs released for the platform seemingly in a bid to become the next earthbound or chrono trigger. Most of them were very mediocre, but to this day Contact (published by atlus) and The World Ends With You (square enix) stand out as stellar titles to me. They represent opposite ends of the jrpg spectrum; contact is a grinding game with a very floaty story, whereas TWEWY has an intricate story and a penalty-free swappable easy difficulty setting to help new players cope with the (initially) awkward combat system. Both of them are stand-out in their own ways, with memorable settings and characters supporting the mechanical depth they offer.
Both of them are games that take advantage of the DS’s unique features, not the microphone but the touchscreen. While Contact is pretty easy in the gimmicks, only requiring you to occasionally peel a sticker or something simple like that, TWEWY’s combat flow has you use buttons to control the top screen while simultaneously doing multiple touch screen gestures, making the game difficult to master on the actual DS and unbelievably hard on an emulator.
TWEWY has since had a remaster and a sequel, but contact is seldom mentioned anywhere when I see the DS talked about. Worth a look!
- Comment on "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" 3 months ago:
You could build up your base (also a defense map) pretty freely, but it was never unlimited resources creative. You’re right to be confused by this comment
- Comment on "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" 3 months ago:
Save The World isn’t sandbox or everything and was the only launch mode for the game
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 3 months ago:
You’re incapable of having a rational discussion and ignoring the fact that you needed to install uPlay even when buying it through other storefronts. This isn’t something steam did better on, and you googling and linking the first article you see that remotely confirms your viewpoint (which is now detached from the thread) is kind of childish
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 3 months ago:
You cherry picked a single example you couldn’t recall until pressed. It’s really obvious you’re only here to trash a storefront you don’t use for no reason. If you recall, the division 2 was only on uPlay, requiring you to install the game through it even if you purchased it elsewhere - and that’s a substantially worse data collection vector than EGS (multiple breaches) and it is actually missing features like linking of DLC to the store page. What’s your point?
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 3 months ago:
You are not arguing in good faith here - the other user is being very clear about their question and you are pretending not to understand. You invented a sourceless situation to answer the question while saying you didn’t understand it.
- Comment on Remedy and Annapurna announce a strategic cooperation agreement on Control 2 3 months ago:
What features? I have seen a lot of complaining about performance of the storefront here, which leads me to believe a lot of the complainers have not actually used EGS in actual years. I haven’t seen anyone mention an actual specific feature of Steam that EGS is missing. Multiple running versions for beta testing, DLC linking with the main game page, sale frequency, everything except the social features of steam (which are notorious for being garbage communities) are on par in EGS these days, so this thread is confusing for me since you guys haven’t actually explained a single missing feature.
- Comment on Today's featured article on Wikipedia: Outer Wilds 3 months ago:
There’s an in-game log of hints you’ve been given in the ship, the “rumor mode” on the terminal can help you stay goal-oriented.
- Comment on Today's featured article on Wikipedia: Outer Wilds 3 months ago:
The alien names aren’t gibberish - they’re all mineral and plant names. Made it really easy for me to keep track of lore, actually, having something to tie the characters to conceptually. Absolutely true that it’s a puzzle game first and foremost.
- Comment on Linguistic Perscriptivists 3 months ago:
avion gros porteur
- Comment on Linguistic Perscriptivists 3 months ago:
You’ve got it backward. Successful modern influencers follow linguistic trends and reinforce them, but they typically do not invent them (see the litany of words from jersey shore that never made it into the greater american lexicon) even when they try. Typically, new words arise out of necessity, efficiency, or mutual enjoyment.
It boggles the mind to see how many armchair linguists come out of the woodwork for posts like these. As language evolves, we get new ways to express ourselves, but idiots that cannot possibly learn one new word stall that progress by just being stubborn. If anything, you should be more wary of people or groups preventing the use of new words, or re-prescribing existing words that are usually used one way popularly.
The ONLY valid goal with language is communication and understanding - couples develop words, workplaces develop words, gaming communities develop words, and all of these groups use either existing words to mean new things, or acronym words in new ways, or even make completely new words from brand names or nonsense. Prescriptivists cannot typically handle new jargon, regardless of its use, and this makes them a laughingstock in academia and online spaces alike.
If you can’t parse what’s being said, lurk more. The etymology of new words is just as valid as the etymology of ancient ones. It’s fine to take words on loan from another language regardless of grammatical correctness. The word “eyeball” came from “an influencer”.
- Comment on We played Valve’s secret new shooter: Deadlock 4 months ago:
Someone has never played a round of highlander.
- Comment on Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal 5 months ago:
As for as storefronts go, which is what’s being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn’t prevent competition, it prevents investor interests like quashing competition.
- Comment on Homo sapiens sapiens 5 months ago:
In my experience, it’s usually people trying to overexplain “homo sapiens sapiens” and “homo sapiens neanderthalensis” because they don’t know anything about the topic at hand except those words. Subspecies on the character sheet has always been a technicality issue.