alilbee
@alilbee@lemmy.world
- Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer 3 months ago:
Ah, there’s the catch and confusion. Not required for single player but required for multi, I guess? Not sure how others play Civ but that’s not gonna affect me. I’ve only ever played these games solo besides a very rare duo game.
- Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer 3 months ago:
It doesn’t. They mentioned there would be a unique skin for Napoleon if you signed up but it didn’t sound required.
- Comment on Anon wants American companies to make a good RPG 4 months ago:
pathfinding Pathfinders, you could say
- Comment on ‘Fallout: London’ Sets GOG Record, Gets Hotfixes In Big Update 4 months ago:
Not really. Most large story DLCs for any Bethesda game require all expansions. I suspect it’s for assets, but I would also just pick the largest use case (and already owning the expansions most certainly is the largest use case) and say it’s a requirement also, so I’m not chasing down edge cases for people all day. Just the rough math of releasing something you have to support afterwards.
- Comment on The 1.0 release for 7 Days to Die is finally here 4 months ago:
I haven’t looked but no way they’re removing perks. They’re too enmeshed into the game design.
- Comment on No Man's Sky - Worlds Part I is out now and drastically transforms the planets 5 months ago:
Absolutely! There’s always a tradeoff though and some segment of the gaming population will be turned off, which is fair. I personally love the lonely feeling of NMS.
- Comment on No Man's Sky - Worlds Part I is out now and drastically transforms the planets 5 months ago:
As someone who felt the same for a long time, it’s partially fixed but partially still that loop. They’ve added a lot of variety to that loop also with the last few updates. It definitely adds a bit of life, not so much on the emotion.
- Comment on Louisiana Requires Ten Commandments to Be Displayed in Every Public Classroom 5 months ago:
I’m not so worried about the direct effect of seeing the commandments on the wall as much as the chilling effect it introduces into the classroom for teachers and older students. Something like this conveys support from authority and presses down on those who do not support those ideals.
- Comment on Louisiana Requires Ten Commandments to Be Displayed in Every Public Classroom 5 months ago:
Not really, no. Letters from Thomas Jefferson don’t generally get referenced in court. Now, the establishment clause might have an impact here, because this is definitely going to SCOTUS next year. The real question is whether they will respect the actual text of the first amendment or their bullshit “historical standards”.
- Comment on The American People 6 months ago:
We’re all trying to be SpongeBob, but we’re all subject to being a Squidward some days.
- Comment on Why Jeff Bezos wants Amazon employees to ‘wake up every morning terrified’ 7 months ago:
Dude sucks and is ruining the planet, but this quote is taken out of context and if you read beyond the headline you’ll see that. He’s saying that his employees should “wake up every morning terrified” of losing their customers to competitors. That’s just like… a dumb capitalistic aphorism that doesn’t really mean anything.
- Comment on Next Battlefield game will have “connected” multiplayer and single-player offerings, made by series’ biggest team yet 7 months ago:
I agree. I’ve played a few matches of 2142(?) over the time since it’s been released and it’s gotten to an okay state. I know a lot of different people raged at various points of them, but I had tons of fun with the dev cycles of 4/1/V. They were just fun at the core, even when DICE was doing something dumb with the loop messed up a weapon or whatever. This one just falls flat after a few matches.
- Comment on Next Battlefield game will have “connected” multiplayer and single-player offerings, made by series’ biggest team yet 7 months ago:
I would be happy just having a playable battlefield game guys…
- Comment on [Serious] Why do so many people seem to hate veganism? 7 months ago:
Oh, oh! I have a more recent example of a cringy militant atheist now, do you need a link? Here ya go.
- Comment on Wall Street has spent billions buying homes. A crackdown is looming. 7 months ago:
I would say that it aligns with a broad view of conservatives but not so much the conservative tradition in America, which has historically been fairly libertarian in their approach to the market. Regardless your reply makes sense, so I appreciate it. Sounds like one of those rare items of alignment between our political factions!
- Comment on Wall Street has spent billions buying homes. A crackdown is looming. 7 months ago:
I guess my question to the OP and any other conservatives here (which I am not, to be up front) is: why is this something you want to solve? I don’t see how regulating this would be in line with conservative principles at all. Wouldn’t the conservative approach to be trusting the free market to eventually right any wrongs brought about?
- Comment on Game of Thrones reportedly has an MMO in the works, nearly a decade after the last one was cancelled 7 months ago:
The first part is not something I’m going to lay at the feet of this genre. Every category has them and it can be done fairly or poorly by any game, really.
I’m with you on the second part. Can you even design a game that empowers the player while every other player shares an almost identical story and you are seeing that all the time? Again, ludonarrative dissonance in the extreme and that’s not something most players can swallow. That’s that theme park-y feeling.
I think if the right game was made with clever instancing, something to appeal to all the subcategories of MMO players, and a pricing structure that isn’t unfair in today’s landscape, it could work. Who wants to volunteer to make and risk that though when you can make something magnitudes cheaper and more likely to make money?
- Comment on Game of Thrones reportedly has an MMO in the works, nearly a decade after the last one was cancelled 7 months ago:
There are even huge fractures inside that community. You have the intense raiders who want an extremely refined and tuned endgame, the pvp people who just want this refined competitive experience and finely balanced classes, and then you have the more casual story and exploration players like me. Striking a balance between these three is nigh impossible and has killed otherwise fun MMOs with cool new ideas. RIP Wildstar, we hardly knew ye.
- Comment on Game of Thrones reportedly has an MMO in the works, nearly a decade after the last one was cancelled 7 months ago:
It’ll depend on how much influence he has. He consulted on Elden Ring and I think his touch can be felt in the fucked up family dynamics of the story there, but he was limited in involvement. I don’t think GRRM will be the limiting factor here anyway.
- Comment on Game of Thrones reportedly has an MMO in the works, nearly a decade after the last one was cancelled 7 months ago:
I’ll set aside the theme and tackle the format instead. Is there really an audience for MMORPGs anymore? It was a deadly space to enter when WoW was in its prime. I’m not so sure the MMORPG even “died” as much as slowly diffused into every other genre as live-service capabilities began to spin up. These massive worlds where everyone shares the same story just don’t feel right without a strong ludonarrative dissonance, as opposed to most games that make you the exclusive hero. Sandbox MMOs, on the flip side, rarely have any staying power or purpose. It’s just a really hard design space, in my opinion, when other genres now have all the same benefits of letting you seamlessly play with strangers or friends en masse, without the limitations or side effects of having a single shared world.
Rambling thoughts for discussion. Also I love MMORPGs, to be clear. I just wouldn’t want to be in the business of making one after about 2010.
- Comment on How Greed Ruined Gaming 7 months ago:
You still haven’t addressed my argument? I’ll wait for that message. To be clear, here it is: While there are a multitude of bad games with bad practices out there, particularly in the AAA space, there has never been a more accessible period for indies and AA studios to create games. This has led to an explosion of solid games without predatory practices. All told, I believe there are more of these good AA/indie options than there were good AAA options in the past. I listed some of my favorite above (non-exhaustively and only as examples, not as a basis for my argument, which you ignored time and time again to set up your strawman). These games were also highly rated by the industry as a whole, which is why we’re talking about them at all. Of course, this entire discussion is subjective, so there will always be people who despair at the given state of any industry. I though, believe there are plenty of fantastic, non-predatory, non-loot-boxed, non-season-passed, highly rated games out there. The fact that there are also a large number of bad games out there too does not hurt me if I don’t play them and I have those good options to play. For me, that’s why gaming is in a good state. And to drive another point home, I’m not trying to change your mind! Hate it if you want. I was just trying to discuss the topic, not have a big fight with a stranger on the internet.
- Comment on How Greed Ruined Gaming 7 months ago:
Please read the rest of the sentence you quoted.
- Comment on How Greed Ruined Gaming 7 months ago:
WELL I’m NOT very PASSIONATE about IT either.
Outer Wilds… was a… space shooter.
no I’m not confusing them
You sure do argue in good faith buddy, for sure. You can even admit when you made a common tiny mistake that I gave you every bit of grace on!
Your paragraphs are just badly-formatted run-on thoughts that don’t even accurately address my points, you completely misunderstand what I mean by “dig through”, you confront random asides instead of the central point I’m making, and you manage to show your ass harder than anyone else in this thread. Wasn’t even here to argue, just wanted to have a discussion on gaming and everyone else here managed to disagree with me politely and just discuss without being a raging asshole. All of that is why I didn’t want to continue my argument with you.
- Comment on How Greed Ruined Gaming 7 months ago:
You’re confusing Outer Worlds and Outer Wilds (no big deal, I have to remind myself constantly lol). Trust me, Outer Wilds is a once in a generation game, at least for some of us.
I don’t really see how you can on one hand accuse me of using my biases and then turn around and say that three GOTY candidates are not actually all that great because you know some people who didn’t like them all that much. That feels inconsistent to me. I was also never arguing that gaming is in a great place because I like these games, but rather just because these were highly-rated (on average by both users and critics).
I have additionally addressed multiple times that I am by no means saying that there are not bad games being released or that there are not problematic patterns, especially in the AAA space. Seeing all these arguments about loot boxes and season passes when I have explicitly mentioned that digging past that layer of titles is necessary to find the good games (which I have listed non-exhaustive examples of above) is just giving me the impression that you are not truly wanting to engage with the core conceit here. You seem very passionate about this and there’s nothing wrong with that, but honestly, I’m not a huge fan of your argument style and I think I’d rather just agree to disagree on this very inconsequential topic. Feel free to respond, but I will likely not reply to your next response.
- Comment on How Greed Ruined Gaming 7 months ago:
It’s a matter of perspective, I suppose, and I was really just naming semi-recent games that I enjoyed, so I assumed I didn’t need to be exhaustive of every “good” game that has come out to satisfy the argument. There are hundreds of McDonald’s for every French Laundry, dozens of Marvel and adaption movies for every Best Picture winner, and the same applies to games.
I genuinely insist that you focus on that pool of shitty games if you want to. I can see how concerned you and a lot of others in this thread would be, because that is only going to grow as development becomes more accessible. I’m going to focus on the high points, play the good indies in currently backed up on, and have a good time. I don’t expect that supply to dry up any time soon.
- Comment on How Greed Ruined Gaming 7 months ago:
I just don’t agree that the majority of games are garbage or in a garbage state. There are plenty of good games coming out. I’ve listed several in this thread. Baldur’s Gate is a once in a generation game. So is Elden Ring. So is Outer Wilds. Not being exhaustive here, just some of my favorites. How many “once in a generation” games are required before we can admit that there are good options out there? The state of gaming should not be defined by its lows, but by the whole.
Hey, listen though, I’m just here to have a discussion, not trying to change your mind. There is a lot of bad going on in video games, and I don’t like it either. This is really a matter of perspective at the end of the day, so there’s no right or wrong answer here.
- Comment on How Greed Ruined Gaming 7 months ago:
I don’t think what we’re saying is at odds though. Thinking that AAA games are in a terrible place is a totally valid opinion to have. You get at my point in the tail end of your comment though. It has never been easier for AA and indie studios to make solid games, and there has been an explosion relative to the past. I do not personally think “gaming is ruined” as a whole by AAA games sucking the same way movies aren’t ruined by Marvel and food isn’t ruined by McDonalds. Good games still exist, good movies still exist, good food still exists. Dig a little past that outer layer of the latest CoD or Assassin’s Creed and there’s a plethora of amazing, unique, non-exploitative games available. To me, that’s an argument that gaming is better than it’s ever been.
Your point in there about there being less standouts is really the one that gets at what I’m saying. I do disagree though. If we look at prior eras of gaming, it was almost exclusively AAA making sales and driving the direction of the industry. Even just releasing a game on a major platform was insanely prohibitive. Now, I have a massive laundry list of totally awesome indies. Outer Wilds made me cry, Return of the Obra Dinn was a concept I have never seen before, Baldur’s Gate ruined a month of my life. What series of indie or even AAA releases was able to do a run of games like that in the 360/ps3 era? We barely had xbox arcade on consoles and steam was still in bare infancy, more associated as being an orange box launcher than as a marketplace for indies.
- Comment on How Greed Ruined Gaming 7 months ago:
I don’t think that’s a reasonable paraphrase of my argument. I think you’re perfectly entitled to be bothered by things like loot boxes in gaming. I am more than troubled by their implementation in a lot of games aimed at children, like I imagine a lot of us are.
That is a far cry from saying “gaming is ruined”, and that’s really my entire point. One or even several things you’re bothered by existing doesn’t mean that the entire industry or state of gaming is in any way “ruined”.
- Comment on How Greed Ruined Gaming 7 months ago:
But that’s my point, how is that “ruining gaming”? Her words in the video do not support the premise. Just don’t play those games, and you have a larger backlog than ever of games that she admits are better than they’ve ever been. The presence of bad games does not ruin the good ones. This video is just rage bait for upset gamers.
- Comment on How Greed Ruined Gaming 7 months ago:
I think this is the first time I’ve ever been called a boomer lol. All good if yall feel a different way. I just think if we have BG3, Helldivers, and Elden Ring in the span of 3 years, it’s hard to say we’re at a loss for good games.