TallonMetroid
@TallonMetroid@lemmy.world
- Comment on Day 763 of posting a Daily Screenshot from the games I've been playing 1 day ago:
You should be able to just fast travel back to the maze entrance, and you’ll be given the choice to either skip the maze and go straight to Dimensional Research, or replay it. AWE has those two arcade machines, but IIRC it’s just boss replays and a mob survival challenge.
- Comment on Day 762 of posting a Daily Screenshot from the games I've been playing 2 days ago:
Haha, there’s a sidequest in the Foundation DLC where you have to pick up a TV as a flashlight, so you’re walking around in a bunch of pitch black rooms, except there’s a projected loop of Ahti dancing just moving across the walls the entire time.
- Comment on What are some cool/decent PC games that are not on Steam? 4 days ago:
Holy shit. As a fan of both Love Live and Ace Attorney I never realized how much I wanted something like this. Unfortunately I don’t have any recs to give, so all I can offer are my thanks and an upvote.
- Comment on Day 759 of posting a Daily Screenshot from the games I've been playing 4 days ago:
Oh man, Control. I have to agree with Jesse, the ashtray maze sequence was fucking awesome.
- Comment on Day 755 of posting a Daily Screenshot from the games I've been playing 1 week ago:
The thing that I find works about Sofia is how different Ezio acts around her. You can’t tell so much in Brotherhood that he’s been at this for 20 years beyond that one crack by the doctor at the beginning, since they reused his model from the end of AC2 (which is just Ezio from the beginning of AC2 but with a beard), but Revelations really makes the effort to hammer in that Ezio is old and tired of it all, except when around Sofia.
- Comment on Why put data centers in space? 1 week ago:
I believe Apartheid Pedo cited space being cold as a reason (ie don’t have to worry about cooling the servers), except as usual he’s a fuckwit with no idea what he’s talking about. Space is empty, which means there’s nothing to carry heat away, so the only way to lose heat is via radiation. And that takes forever.
- Comment on Tried to login to the arch wiki but was given a 3 minute crypto challenge. 3 weeks ago:
That exists already, actually: GridCoin
- Comment on Day 739 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
Oh, they absolutely made combat easier in this game. Aside from the easier hidden blade counter window, kill streaks let you instantly kill all the enemies that you can’t normally counter. It’s possible to get over a thousand kills in the flawless virtual training mode simply because the enemies have no opportunity to hit you between your counters and kill streaks. Revelations dials it back by making the janissaries impossible to instantly kill in combat, which ends your kill streaks and forces you to actually fight them.
- Comment on Day 736 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
I’ll freely admit that I’m a terrible pick to ask about the parkour, sorry. Aside from the obvious improvement between AC1 and AC2, I’m intellectually aware that the parkour has been changed multiple times (certainly at least once per engine change), but during actual gameplay the parkour has never really felt different enough for me to notice, and Mirage is no exception. Like, I guess I noticed the more flashy animations in Unity and Syndicate compared to before, and I’m aware that people have complained about it feeling floatier in those games, but that all just goes right over my head.
- Comment on Day 736 of posting a Daily Screenshot from the games I've been playing 3 weeks ago:
Honestly, man, I have no idea what’s even going on with the modern day story anymore. Unity and Syndicate were already super light on modern day stuff (something about deep diving the Animus/Helix for… reasons?), and the only one I’ve played since was Mirage, which somehow has even less (William does a voice over at the very start of the game, and that’s it).
- Comment on Xbox Backward Compatibility on PC 4 weeks ago:
Crimson Skies on Xbox was actually Crimson Skies 2. Crimson Skies 1 on PC was a completely different game. Still great if you like less arcade-like flight sims, though.
- Comment on Day 736 of posting a Daily Screenshot from the games I've been playing 4 weeks ago:
Speaking of time shenanigans and AC3, that game had the most bonkers example at the very end, where Minerva has a real-time argument with Desmond and Juno despite being a recording. Too bad Ubi kinda just forgot about it afterwards as they tried to pivot the modern day story to “Ancients in the PRESENT DAY oooooo…”, which itself got killed by Unity’s disastrous launch and Syndicate being kinda lackluster.
- Comment on Day 735 of posting a Daily Screenshot from the games I've been playing 4 weeks ago:
IIRC, the DLCs were basically “we interrupt this 10 year timeskip between Ezio finally being properly inducted as an Assassin and fist fighting the Pope to bring you an adventure in Forli and the bonfire of the vanities”.
- Comment on Don't worry guys, it's just cosmetic 4 weeks ago:
Digital distribution of games was a mistake.
- Comment on Hot leaf juice 4 weeks ago:
Betrayal! From my own nephew!
- Comment on Day 729 of posting a Daily Screenshot from the games I've been playing 5 weeks ago:
I can never pull it off in AC1 because the timing window is so tight, but countering with the hidden blade is an instant kill and looks cool as fuck. I’m really glad that they tweaked the combat for the Ezio games to make all the weapons equally viable, though.
On a related note: the fact that your health bar also measures synchronization means that a 100% sync run involves never getting hit, which further implies that it’s possible that Altair somehow managed to pick fights with every guard in the region using only the hidden blade and win every time without a scratch.
- Comment on 1 month ago:
Mmm, pizza broth… Actually, would that be considered broth, or would it be too thin?
- Comment on It's that time again 1 month ago:
A reminder that the taxes in question were levied to recoup the costs of French and Indian War, which the colonists started.
- Comment on ... 1 month ago:
Multiple people are typing…
- Comment on Open-World Games with Drivable Motorbikes? 1 month ago:
Nah, Sleeping Dogs is on Steam.
- Comment on Day 695 of posting a Daily Screenshot from the games I've been playing 2 months ago:
What did that poor astromech droid ever do to you?
- Comment on Well damn. Glad he's dead. 2 months ago:
I think it’s just that the characters’ creators are all dead.
- Comment on Day 692 of posting a Daily Screenshot from the games I've been playing 2 months ago:
Since you already financed the bridge, you can use all those rupees to power your magic armor now instead!
- Comment on Day 689 of posting a Daily Screenshot from the games I've been playing 2 months ago:
I wish GP mode had a classic mode option, though, instead of “get to the track and then do a single lap”.
- Comment on Stellar Blade: BLOOD RAIN | Official Reveal Trailer 2 months ago:
spoiler
At the beginning of the game, you’re told that Earth was overrun by monsters, and your character is part of a task force intended to take the planet back. Partway the game, it’s revealed that in the past, there was a machine rebellion that got interrupted by the monsters appearing. The end of the game reveals that all the humans in the game (including your character) are actually robots, because after the machines wiped out the original humans the survivors turned themselves into monsters for revenge.
- Comment on Stellar Blade: BLOOD RAIN | Official Reveal Trailer 2 months ago:
That doesn’t necessarily mean a sequel though. I mean, yes, this trailer could actually be taking place in the Colony, but aesthetics don’t really match Eidos 7 and the spaceships that we see in the game.
- Comment on Stellar Blade: BLOOD RAIN | Official Reveal Trailer 2 months ago:
Either there’s a major timeskip, because where the fuck did this cyberpunk metropolis come from given the original post-apocalyptic setting, or this is a prequel kicking off the apocalypse.
- Comment on Tomb Raider: Legacy of Atlantis - Release Date Trailer 2 months ago:
Well, it is the 30th anniversary this year, so I guess Tomb Raider Anniversary Electric Boogaloo shouldn’t surprise me.
- Comment on The Matrix 2 months ago:
…Did Neo have an active social life? Admittedly I have seen the movie in forever, but IIRC he didn’t have much going on other than work and being a hacker.
- Comment on Proof that math is real 2 months ago:
But… That’s not a square…