[DevLog] New Age Cartel — Solo Dev Project & Public Beta Soon!
Hey all! 👋
For the past couple of months, I’ve been hard at work solo-developing New Age Cartel—a modern PBBG / text-MMO designed with a slick, responsive UI, deep player-driven economy systems, and custom artwork.
Core features are coming together, and Public Beta testing will be opening soon! 🎉
Feature Highlights:
Central Dashboard: Real-time character stats, profile tracking, syndicate status, and daily login rewards.
Tiered Operations & Missions: Scale up from petty street jobs to high-tier syndicate operations with custom atmospheric art.
PvP & Rivalries: Target lists, stat-driven combat calculations, player contracts, and live rival battles.
Underworld Training: Upgrade facilities from underground rings to private compounds to boost Strength, Guard, Agility, and Precision.
In-Game Stock Market: Dynamic market charts, corporate ticker tracking, and interactive investment portfolios.
What to Expect in the Beta
Looking for active feedback to polish things before the full release:
Balance & Economy: Testing progression pacing, combat formulas, and market balancing.
Multiplayer Systems: Testing group mechanics, territory battles, and community features under load.
QoL & Player Feedback: Ironing out UI flow, catching edge-case bugs, and taking feature requests.
If you enjoy modern browser games and text-based RPGs, keep an eye out for the testing link dropping soon. Would love to hear your initial thoughts or questions below!
slimerancher@lemmy.world 2 days ago
Since it’s Lemmy, might be a good idea to add an AI usage disclaimer, whether you use it or not, just explicitly mention it.
Coelacanth@feddit.nu 2 days ago
The post does definitely sound and smell very AI-ey.
Praise@lemmy.world 2 days ago
thansk for the heads up i’ll make sure to add an ai usage discliamer next time