Open Menu
AllLocalCommunitiesAbout
lotide
AllLocalCommunitiesAbout
Login

"It's going to be a very long goodbye" - Peter Molyneux's last game will be Masters of Albion, but that's not necessarily as simple as it sounds

⁨30⁩ ⁨likes⁩

Submitted ⁨⁨23⁩ ⁨hours⁩ ago⁩ by ⁨iamthetot@piefed.ca⁩ to ⁨games@lemmy.world⁩

https://www.eurogamer.net/its-going-to-be-a-very-long-goodbye-peter-molyneuxs-last-game-will-be-masters-of-albion-but-thats-not-necessarily-as-simple-as-it-sounds

source

Comments

Sort:hotnewtop
  • Quetzalcutlass@lemmy.world ⁨23⁩ ⁨hours⁩ ago

    So it’s actually part one of a trilogy and there’s no publisher in place for the sequels? It’s like Molyneux gets off on disappointing players.

    source
    • HeyJoe@lemmy.world ⁨22⁩ ⁨hours⁩ ago

      Or to many people have been burned by his promises and waiting for it to drop and see how it does before any commitment to sequels. I hope it does well because it sounds really cool, but we all know it can be a big flop as well.

      source
  • sedd@piefed.social ⁨22⁩ ⁨hours⁩ ago

    He has to be one of the most over-rated game designers in the industry. For some reason whenever he has anything to say we all need to hear about, all despite a string of mediocre games.

    source
    • fakeman_pretendname@feddit.uk ⁨18⁩ ⁨hours⁩ ago

      He genuinely did some quality stuff in the 1980s and 1990s. Populous (1989) and Powermonger (1990) were genre-defining, and in their era, were amongst the best games available on the Atari ST/Amiga.

      He seemed to have a run of innovative classics - Theme Park and Dungeon Keeper were quality…

      …and then at some point he just started promising things he couldn’t deliver. Black and White still turned out pretty good, despite the broken promises…

      … then in the last handful of years, he’s worked hard to destroy his previous reputation by churning out overhyped shit.

      source
    • MirrorGiraffe@piefed.social ⁨21⁩ ⁨hours⁩ ago

      I had a blast with populous and dungeon keeper. They’re not god given games with the best design ever but they’re good games with interesting quirks. The other two, not so much.

      source
    • iamthetot@piefed.ca ⁨20⁩ ⁨hours⁩ ago

      I think his games were a touch above mediocre, myself. He’s the mind behind many beloved series; that’s got to count for something. Fable, Black & White, Dungeon Keeper, and Theme Park are pretty legendary names.

      source
    • Earthman_Jim@lemmy.zip ⁨13⁩ ⁨hours⁩ ago

      the most generic shit ever

      source
  • devolution@lemmy.world ⁨20⁩ ⁨hours⁩ ago

    What’s the chance that Peter is lying about his goodbye like everything else he lies about?

    source
  • RightHandOfIkaros@lemmy.world ⁨13⁩ ⁨hours⁩ ago

    Same guy:

    What we are going to be doing is focusing on a few features and polishing those to the highest possible level we can. And the first feature I spoke about was: How come the screen’s gone black?

    ~ Peter Molyneux, Fable 2 E3 live presentation, 2007

    YouTube video link of this moment.

    source
  • rozodru@piefed.world ⁨21⁩ ⁨hours⁩ ago

    I loved the original Black & White way back in the day but I never really clicked with his other games, even Fable.

    I just remember the mini documentary that Tech TV had on him that they would repeat over and over. and even way back then he was getting called out on his over promising for his games. like the original Fable was a fraction of what he promised it would be.

    source