The funny thing to me is: these games didn’t just creep up and were made in the past 6 months.
These companies made these decisions years ago, think highguard was 2022 or something.
So these guys made a market bet, and lost it. That’s what we’re witnessing with these Concord-esque flops.
Pogogunner@sopuli.xyz 1 day ago
It’s almost like making the same corporate “games as a service” garbage that is already proven to be a failure again was a bad idea. Maybe one day this will be learned, but I bet hundreds of more millions of dollars will be wasted trying again in the future.
Mortoc@lemmy.world 1 day ago
It won’t be learned cause the ones who suffer are not the ones making the decisions.