TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: megacrit.itch.io/dancing-duelists
I didn’t know Slay The Spire was made in LibGDX.
I used LibGDX years ago when developing my own engine on top of it for android gaming, but gave up after a year when it became evident I had to refactor more and more because I didn’t know what I was doing when I started.
sirnuke@lemmy.dbzer0.com 1 year ago
Have they posted anything about their experiences developing this? I’m curious on their thoughts of Godot vs Unity. This might be the most established studio to ship something in Godot.
HumanitysHammer@lemmy.world 1 year ago
One of the MegaCrit devs, Casey Yano, wrote a little blog post on his experience of it: On Evaluating Godot
micka190@lemmy.world 1 year ago
That was an interesting read, thanks!
Fraylor@lemm.ee 1 year ago
Thanks for this. Good article.
EarMaster@lemmy.world 1 year ago
To be fair it would have been interesting to read this from someone who actually liked using Unity in the first place…
Schaedelbach@feddit.de 1 year ago
Cassette Beasts was also made with Godot! godotengine.org/…/godot-showcase-cassette-beasts/
Defaced@lemmy.world 1 year ago
Cassette beasts is so damn good! It’s pokemon, but better and unique.
Puzzle_Sluts_4Ever@lemmy.world 1 year ago
Godot is pretty heavily documented at this point. I would recommend finding videos from over a month ago (so it isn’t just posturing), but it is consistently a solid “B” engine as it were.
But the real issue hasn’t changed. Because of licensing and ideological reasons, adding in hooks for console development remains a mess. And that is not something that any company (… okay, Rami Ismail/Vlambeer would totally talk about this and burn a few bridges in the process) is going to really talk about because it is a lose lose. It pisses off the platform owners AND will be viewed as “unfair” by the fanboys.
roguetrick@kbin.social 1 year ago
There can't honestly be a lot of them. I'm sure even folks who donated don't have that much of their personal ego wrapped up in a game engine.
simple@lemm.ee 1 year ago
Apparently, yes! caseyyano.com/on-evaluating-godot-b35ea86e8cf4