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‘Dead Space’ Franchise Is Officially On Hold at Electronic Arts - Bloomberg

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Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨chloyster@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://www.bloomberg.com/news/articles/2024-04-10/-dead-space-franchise-is-officially-on-hold-at-electronic-arts

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  • Eggyhead@kbin.run ⁨1⁩ ⁨year⁩ ago

    Electronic Arts

    Found your problem.

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  • Kolanaki@yiffit.net ⁨1⁩ ⁨year⁩ ago

    They cited poor sales? Wasn’t the remake of the first one a hit? Even though it was competing with a bunch of great new shit at the time?

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    • blackluster117@possumpat.io ⁨1⁩ ⁨year⁩ ago

      I remember it having initial difficulties due to optimization problems on most platforms initially. It’s almost like what they’re really saying is “We see how much time and effort it would take to remake it properly, and we aren’t willing to give that to developers because SHAREHOLDERS.” An excuse which an executive from Larian recently commented on and provided some useful insight towards.

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  • darkghosthunter@lemmy.ml ⁨1⁩ ⁨year⁩ ago

    Yeah, but the writing was on the wall when it came to Xbox Game Pass a few months later. If Microsoft deal was better than burning its sales, then that was it.

    Also, there was some other rumors that the sequel wasn’t green lit immediately since the sales of the first game didn’t meet EA expectations. Who knows it that can be attributed to missing Halloween and holidays.

    I think Dead Space 2 remake is done. Motive is working on the next BF and the Iron Man game, that look like safer investments than a sequel of a game that failed commercially (in their books).

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  • loops@beehaw.org ⁨1⁩ ⁨year⁩ ago

    Meh. I really disliked Dead Space 2. The time altering ability made the game too easy so I didn’t put any points into it. Then I get to that one regen boss where you have to use it to open flippin’ door before it smashes you. Really dumb to have an optional ability that becomes mandatory for like one part of the game (and to open a dang door at that). I never got past that door, and I never completed the game.

    The first Dead Space is awesome though, but I’m not sad there won’t be a third. Never would have bought it because the ability tomfoolery in the second.

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    • speedstriker858@lemm.ee ⁨1⁩ ⁨year⁩ ago

      Correct me if I’m wrong, but steam has a dead space 3 listed as released in 2013.

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      • loops@beehaw.org ⁨1⁩ ⁨year⁩ ago

        Goes to show how much I paid attention to it after the DS2 lol.

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      • vardogor@mander.xyz ⁨1⁩ ⁨year⁩ ago

        3 was so bad this guy blocked it from their memory

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    • CharlesReed@kbin.social ⁨1⁩ ⁨year⁩ ago

      Are you referring to the statis? All of the Dead Space game have that feature, even the first one.

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      • loops@beehaw.org ⁨1⁩ ⁨year⁩ ago

        SERIOUSLY?! I guess I didn’t use it at all in the first one too and completely forgot about it. Unless it wasn’t in the original game? I seriously don’t remember anything like that in the first one. ¯\_(ツ)_/¯

        Oh well, not that it matters. Hate it just the same.

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    • darkphotonstudio@beehaw.org ⁨1⁩ ⁨year⁩ ago

      I disliked DS2 as well. All those stupid QTEs and cut scenes made it a slog. It just was fun of scary

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