For precise inputs keyboards are really good, stuff like tactical shooters, a lot of custom fighting game controllers are basically just paired down keyboards too.
Keyboards are pretty fucking cool, analog sticks are easy to use and good if you need the 360 degree movement, but otherwise keyboards all the way.
FeelzGoodMan420@eviltoast.org 1 month ago
It is optimal though. Aiming with a mouse is 9 million % more effective than thumbsticks.
abfarid@startrek.website 1 month ago
You’re missing my point and just sticking to the usual false dichotomy of KBM vs. gamepads. I’m saying, we should come up with something better than a device designed for entering text, and I didn’t even criticize mice. Keyboard isn’t and can’t be “optimal” gaming device because that’s not its purpose, and it’s not what it was optimized for. Games just adapted to accommodate the devices already included with every PC, with varying degrees of success. That is just a fact, not an opinion. Keyboards weren’t made for playing games, we just adapted to using them, therefore they aren’t optimal.
Which means that we are yet to develop the optimal device for gaming to use in conjunction with the mouse, one that was designed specifically for that purpose. Just because you “don’t know what else would be better when combined with the mouse” (quote from your other comment) it doesn’t mean that nobody can design something better.
Yes, controller are purpose built for gaming, and they are definitely far superior in a lot of game genres. But mouse still is better for precision control, be it aiming a gun or selecting a unit. And keyboard is holding it back, because it’s just an unoptimized row of buttons.
FeelzGoodMan420@eviltoast.org 1 month ago
Okay. Well pitch something better then. I’m genuinely interested. I’m not trying to be aggressive.
abfarid@startrek.website 1 month ago
I didn’t set a goal to pitch something better, I just pointed the fact that we use unoptimized hardware and hopefully somebody is working on something better.
IronKrill@lemmy.ca 1 month ago
Per their original comment, they aren’t saying mouse is bad. Their problem is with the keyboard.
Why are you bringing up the mouse again?
FeelzGoodMan420@eviltoast.org 1 month ago
I also disagree with the keyboard comment. I see no issue with it and I don’t know what else would be better when combined with the mouse.
gaylord_fartmaster@lemmy.world 1 month ago
A lack of analog controls is definitely an issue. Having digital buttons on keys that are either 100% on or off loses a ton of fine control.
Playing GTA and need to make a slight left while driving? On a gamepad you just slightly tilt the stick left to make a smooth turn. On keyboard you have to do a bunch of short little taps on A (and D when you inevitably oversteer) to stop yourself from jerking the wheel left.
I remember really wanting a Logitech G13 when they came out but I could never justify spending the money on one.
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GoodEye8@lemm.ee 1 month ago
For movement I would take something like a HOTAS over keyboard. For example in games with multiple movement speeds finding the right speed is rather cumbersome on keyboard because the key press is an on/off and not a scale.
Similarly on keyboard movement is restricted to 8 directions. If you need to move in some other direction most people actually use a mouse to compensate for the lack of movement options because it’s too cumbersome with a keyboard.
There are benefits to using keyboards but there are places where you can use something better. Analogue input simply gives better movement options.