gaylord_fartmaster
@gaylord_fartmaster@lemmy.world
- Comment on F2P Hero Shooter Marvel Rivals Shatters Expectations With Over 400,000 Concurrent Players Less Than 24 Hours After Launch 2 weeks ago:
If you’re coming from dota the obvious hero shooter pipeline is to deadlock.
- Comment on UK counter-terrorism unit demands Steam withdraw controversial shooter from sale 2 weeks ago:
Hey, thanks UK counter-terrorism unit. I hadn’t heard of this game before and it looks fun enough to justify spending $5 on it.
- Comment on Greatest video game ever played? 4 weeks ago:
Metal Gear Solid 3
- Comment on Warcraft Remastered Battle Chest Launch Trailer 5 weeks ago:
$40 for three full graphics/QoL mods that also remove features from the originals.
What a deal.
- Comment on iPod fans evade Apple’s DRM to preserve 54 lost clickwheel-era games 1 month ago:
This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.
- Comment on Random Screenshots of my Games #32 - Duck Season PC 1 month ago:
Duck Season (the VR game) came first, and SLZ is a VR dev studio. This version is the traditional PC game port of the original VR game.
- Comment on Deadlocked is one of the funnest games I've played in a while 2 months ago:
Dota only does in private matches, not matchmaking games.
I would also say it’s easier to snowball in Dota than Deadlock. You can take way wider and more restrictive control of the map since it’s smaller and everyone is less mobile.
- Comment on Day 1 of someone finally posting screenshots from a screenshot-worthy game, until I forget to post screenshots 2 months ago:
It’s even funnier that no, I didn’t.
But, if you really want to compare the artistic value of a screenshot of a game, one is equivalent to going out in the world with a camera and composing a photo of your natural surroundings, while the other is the equivalent of typing “anime girl” into google images and saving one of them.
- Comment on Day 1 of someone finally posting screenshots from a screenshot-worthy game, until I forget to post screenshots 2 months ago:
Maybe you think they’re lame because those are screenshots of an actual game being rendered in realtime, and not just a picture someone drew for a visual novel with some text over it.
- Comment on Why do Counterstrike and the other top 10 games on Steam NEVER change? 2 months ago:
I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
A lot of those are going to be alts people made to evade game/server bans or smurf.
I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.
- Comment on Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse 2 months ago:
A lack of analog controls is definitely an issue. Having digital buttons on keys that are either 100% on or off loses a ton of fine control.
Playing GTA and need to make a slight left while driving? On a gamepad you just slightly tilt the stick left to make a smooth turn. On keyboard you have to do a bunch of short little taps on A (and D when you inevitably oversteer) to stop yourself from jerking the wheel left.
I remember really wanting a Logitech G13 when they came out but I could never justify spending the money on one.
- Comment on Image size: ~1.85 MiB. Dockerized nextdns. Runs as a non-root user. 2 months ago:
Is there a reason to over AdGuard Home or Pihole?
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
There’s no EULA just like there’s no NDA. That pop up and a one sentence post about not sharing info about the game on the forum is all there is.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
There is no NDA for Deadlock, and anyone in it can invite anyone they want, as often as they want. It’s not like Valve has no idea how to privately test their game. I think they made these decisions deliberately.
- Comment on Darkest of Days Review, by MandaloreGaming 4 months ago:
I think I’m one of the very few people that actually like this game. I bought it when it came out and have played it a few times. This is all very valid criticism of it though.
- Comment on Do you prefer RPGs or FPS games? 4 months ago:
FPS, but mostly because I no longer have the free time to finish a 50-100 hour RPG.
- Comment on Super House of Dead Ninjas is shutting down 5 months ago:
How hard could it be to maintain a steam store page on your own? Seems like a weird reason to just completely stop taking in revenue for something you created.
- Comment on Indie games using retro graphics 5 months ago:
I’m playing through Turbo Overkill right now which has the high-poly model and smooth animations but gritty low-res texture thing going on, and I like it. I’d take stylized textures that are visually interesting over boring photorealistic textures in most cases.
Nightdive’s System Shock remake is probably my favorite example of that same aesthetic.
- Comment on Slander, extortion and doxxing - beneath the surface of TF2’s bot crisis 5 months ago:
If you don’t think Valve is banning anyone from their games then I invite you to take a trip to the VAC steam forums and see all the posts from people proclaiming their innocence and complaining about their ban. Always a good time.
- Comment on Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" 6 months ago:
If you could play through all of Doom II using only the super shotgun without constantly running out of ammo you were playing on easy.
- Comment on DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025 6 months ago:
To me it feels like they’re leaning into more of a Quake 1 aesthetic, which I really like.
Funnily enough I never really liked that the quake sequels doubled down on the sci-fi so hard.
- Comment on Baldur’s Gate 3 Is Getting Official Modding Support 6 months ago:
Mod.io is not their modding tools. You are conflating the two. The modding tools will allow you to create the mods, mod.io is for packaging, sharing, and loading mods. The only references to actually making scripting changes on the pages are talking about the Script Extender, which is an open source community made tool and NOT part of their mod tools.
There is nowhere on that page that “specifically says you’ll be able to create script mods with their modding tools”. If anything it says the opposite.
- Comment on Baldur’s Gate 3 Is Getting Official Modding Support 6 months ago:
You skipped the part where it specifically says you’ll be able to create script mods with their modding tools
Yeah I must have, can you please show me where it says that?
- Comment on Baldur’s Gate 3 Is Getting Official Modding Support 6 months ago:
Without scripting changes the “custom content” you will be able to add to the game is extremely limited. That is specifically limiting your ability to create something like a custom quest line, which was the topic of this comment thread.
If you think licensed games are created with no oversight from the IP owner, especially when it comes to something that would potentially compete with another product they are trying to sell, you are extremely naive.
- Comment on Baldur’s Gate 3 Is Getting Official Modding Support 6 months ago:
That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.
- Comment on Baldur’s Gate 3 Is Getting Official Modding Support 6 months ago:
How do you know the terms of Larian’s licensing contract with Wizards of the Coast? I’d be extremely surprised if they haven’t retained the right to have final say over anything Larian does with it.
- Comment on New Details on Valve's New Game 'Deadlock' - Insider Gaming 6 months ago:
I loved that game. If Valve wants to take a crack at making Super Monday Night Combat but done well I’m here for it, and I think they could pull it off.
- Comment on New Details on Valve's New Game 'Deadlock' - Insider Gaming 6 months ago:
I keep seeing everyone comparing this to overwatch, how is this like overwatch at all? Just because you pick a character and they have unique abilities?
I’ve been playing dota for over a decade and couldn’t get into any other moba I’ve ever tried, but I think this sounds like it could be fun and I’d give it a chance at least.
- Comment on Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo 6 months ago:
I’m not an expert on this by any means, but I think the issue is they would have to work out how to encode the audio for surround themselves, and then it would be up to all of the different AV receivers out their to decode it properly. Using Dolby just standardizes it to where if your receiver supports that format you know it’ll decode it properly.
- Comment on WTF is wrong with Killing Floor 2? 7 months ago:
I’m glad I’m not the only one who felt like this. I kept thinking maybe I just wasn’t giving it a fair chance but I loved KF1 and was immediately put off by KF2.
I felt the same way about Red Orchestra 2 to a much lesser extent. I was super hyped about Tripwire overall at the time and thought it was awesome a mod team was getting funding to make the full-scale games they wanted, and they basically just immediately lost all momentum after that.