Add into it that a game can offer much of the same as a movie and given that it’s an interactive experience, you’re not just cheering on the hero, you are the hero.
And the social experience was risky before, but with smartphones being so prevalent, it has skewed the chances heavily towards a negative experience.
nous@programming.dev 2 months ago
The social aspect of going into a dark room to watch a screen in silence? Vs talking a joking around on voice chat?
theangriestbird@beehaw.org 2 months ago
The social aspect of going to watch a movie in a dark room on a screen while everyone around me loudly “whispers” to each other and checks their phones. Not to mention the screen that is lower quality than my television at home.
v4ld1z@lemmy.zip 2 months ago
If you put it that way