Battlefield 2142 had that, don’t know it that was the first one to do that though. Might’ve been BF2.
Comment on What games popularized certain mechanics?
PunchingWood@lemmy.world 3 months agoI don’t remember being possible to spawn on teammates in BF1942, but definitely remember it as a first to select spawn points on map like Battlefield always did.
Pea666@feddit.nl 3 months ago
MossyFeathers@pawb.social 3 months ago
I can confirm that you could pick spawn points in BF2 and BF2142.
Katana314@lemmy.world 3 months ago
I remember an old BF1942 mod that had spawn selection; I don’t know exactly how far back the feature went, but it was around for a while before BF2.
sp3tr4l@lemmy.zip 3 months ago
There were a few BF42 mods that, on certain maps with certain vehicles, allowed you to spawn in vehicles.
IIRC, Forgotten Hope had a number of para-assault maps that allowed players to spawn inside of the aircraft they would parachute out of.
I believe you could also do this in… I can’t remember the name of it, but the Star Wars themed 42 mod (which the BattleFront series either largely copied or was directly inspired by), I think it had some spawn-in-able vehicles as well.
Also BF Vietnam, the official game, used a similar concept of having ‘tunnel exits’ that could be built/placed by Viet Cong engineers, which were placeable spawn points, and the US had the ‘Tango’ … mobile river boat with a helipad thing… which was a mobile spawn point.
MeThisGuy@feddit.nl 3 months ago
desert combat? that was the shits
PunchingWood@lemmy.world 3 months ago
I can’t remember if that mod had squad spawns. But I definitely remember playing it a lot, that was an absolutely revolutionary mod with so much content, not to distract from other great BF1942 mods though. I believe the original DICE team originated from that mod team to create Battlefield 2 as well.
sp3tr4l@lemmy.zip 3 months ago
DICE hired a few of the DC devs to work on BF2, then promptly laid them all off about 6 months or so after release, and then the laid off devs and others who weren’t hired made Kaos Studios, and made Frontlines: Fuel of War and Homefront, before being corporate acquisitioned into non existence.