I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.
Comment on Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha
woelkchen@lemmy.world 4 months ago
Somebody needs to tell the games team that they make their own operating system. This is Windows-only. WTF.
pycorax@lemmy.world 4 months ago
woelkchen@lemmy.world 4 months ago
I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.
Clueless people act as if Proton was like Java, a “write once, run everywhere” environment…🙄
pycorax@lemmy.world 4 months ago
Not sure what you mean here with your sarcasm. Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.
As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again. Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.
woelkchen@lemmy.world 4 months ago
Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.
SteamOS is Valve’s own OS. Steam Linux Runtime is Valve’s own development target. Steam Deck is Valve’s on hardware. It’s a stable platform that doesn’t move constantly like chasing Windows compatibility through reverse engineering. Win32 is not Java, Proton is not OpenJDK. Windows games on Proton break constantly. The only way into the future is proper SteamOS versions, not buggy afterthoughts.
As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again.
Steam Deck is not OS/2. Steam Deck is more like a video game console and needs to be treated like one with proper ports instead of broken shit like CS2, especially for Valve’s own games. Portal on Nintendo Switch works better than CS2 on Steam Deck because it’s a proper port, not an afterthought.
Stop repeating the same false arguments to me over and over again, as repeating those would make them right. If anyone of you would ever be put in charge of PlayStation, that entire business would collapse within months.
Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.
Maybe Valve should improve that for their own platform then instead of relying of tools by a hostile competitor. It’s just dumb.
Thunderphenol@lemm.ee 4 months ago
It’s really not? You can play it perfectly fine on linux. Performs great for me with 0 issues so far.
woelkchen@lemmy.world 4 months ago
It’s really not?
The quality of Proton is not the point, the point is that they’re not dogfooding their own platform.
You guys making the same comments over and over again. I can literally paste previous replies because nobody of you cares to actually read.
Thunderphenol@lemm.ee 4 months ago
That’s because I don’t understand your point. You complain about it being only for windows yet push away their efforts of bringing windows games to linux (which is proton). So indeed, the quality of proton is very much the point as it dictates the quality of the game on linux to a general extent.
Not to mention that this IS an early development build, I would say that its perfectly reasonable for them to only make the early builds for windows since that is where a majority of the play testers are likely to be (not to mention that linux -> windows tools don’t exist unless you want to game on WSL2).
So what are you trying to complain about? The fact that they aren’t exclusively pandering for steam deck users? If that is the case, I must admit that it’s very childish to just expect that and I hate other companies for making this the norm.
x00z@lemmy.world 4 months ago
All of their games have native Linux builds. So if this one doesn’t support Linux out of the box, his opinion is quite valid.
mox@lemmy.sdf.org 4 months ago
I’m with you in principle, but I think it’s unlikely that Valve are building the game themselves. I expect their first priorities were to find a development studio capable producing a good game, and helping them to do so. If that studio’s developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.
Let’s just hope that they’re being guided along to way toward design decisions that make a native port relatively easy if the game turns out to be good.
themusicman@lemmy.world 4 months ago
Valve is absolutely developing this game themselves
woelkchen@lemmy.world 4 months ago
If that studio’s developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.
So you’re saying, if Sony or Nintendo made a new console and contracted an outside developer, that developer should develop for Windows instead of the new consoles because they are unfamiliar with the new tools and APIs? Why even develop using Source Engine (2)? Why not also give in to a total Unreal Engine monopoly because that’s what every game developer knows? CS2 on Steam Deck is bad right now.
mox@lemmy.sdf.org 4 months ago
No, that is not what I said at all. Either you’ve misunderstood, or you’re arguing in bad faith. Given that your arguments hinge on an unrealistic all-or-nothing point of view, I suspect it’s some of both.
0xD@infosec.pub 4 months ago
Don’t waste your time. These people are blinded by idealism and don’t care about reality, just being angry.
BaroqueInMind@lemmy.one 4 months ago
It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.
skulblaka@sh.itjust.works 4 months ago
Yeah but Valve, who is making this game, made SteamOS and the Steam Deck in house. It’s their own product. It would be a monumentally stupid move to release a first party game that doesn’t run on their own first party hardware.
0xD@infosec.pub 4 months ago
It’s still niche. You’re living in your dream world, not reality. It’s the entire point of proton - not to have to create two versions of the game. As long as it’s compatible it’ll run nicely on their hardware.
woelkchen@lemmy.world 4 months ago
Yeah, why would Nintendo develop for Switch or Sony for PlayStation when it’s clearly a waste of development time and and money and Windows is clearly the superior development target?
No, you speak nothing of truth regarding game development has a platform holder.