Isabelle from animal crossing rip and tear when?
Comment on Doom Eternal's new official mod support includes 'the very same tools' used to create the game
v4ld1z@lemmy.zip 3 months ago
Pog? I can’t even imagine what the mod community will cook up for this game. QoL, new enemies, maps, weapons? The possibilities are endless
aphonefriend@lemmy.dbzer0.com 3 months ago
hemko@lemmy.dbzer0.com 3 months ago
Make enemies sexier
Ashen44@lemmy.ca 3 months ago
impossible. they don’t call him mancubus for no reason 🥵
rickyrigatoni@lemm.ee 3 months ago
Another Duke Nukem 3D remake that’ll get taken down by Randy Bitchford.
BruceTwarzen@lemm.ee 3 months ago
It means that people could basically make endless games out of it, right?
Kolanaki@yiffit.net 3 months ago
First thing I thought of was “I wonder if I can recreate the original game’s levels with this.”
v4ld1z@lemmy.zip 3 months ago
Original as in Eternal’s levels themselves or DOOM 1993’s?
Kolanaki@yiffit.net 3 months ago
The 1993 game.
grrgyle@slrpnk.net 3 months ago
It would definitely take some creative interpretation IMHO. That is if you’re using the gameplay of Eternal, you’ll want to make changes to the original maps structure and encounter design. Would be an intensely interesting project to take on… Even just an episode, or a level or two…
I’m already thinking about how to “gate” different sections in episode 1 to work with Eternal’s arena based gameplay. Later episodes and Doom 2 gets easier, though.
v4ld1z@lemmy.zip 3 months ago
That’d be cool