Ashen44
@Ashen44@lemmy.ca
World’s biggest Monster Hunter fan
- Comment on I'm thinking taffy. 1 week ago:
Conclusion: mineral water is lava
- Comment on Sir David Leafenborough 2 weeks ago:
Grant Sanderson is my personal hero! I’ve always had a deep love for maths, thanks to an absolutely stellar math teacher in school, and it’s always saddened me how negatively most people look at the subject! I fully believe Grant’s amazing style of teaching is capable of changing that for people and bringing the beauty of math to the wider world.
- Comment on What type of game do you want to see? 5 weeks ago:
Oh boy, I have so many game ideas that I would love to make, but they’re all so complex I would either need a full game studio or the determination of the dwarf fortress devs.
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A fantasy civilization builder in a massive open world. Think stellaris, but on the ground with magic rather than in space with spaceships, where you essentially design a civilization from the ground up, with countless different options for said civilization, and with a massive world to explore full of events and discoveries and other civilizations to interact with. As an example of what I would like to see, you could play as dwarves who live fully underground and end up finding the buried body of a massive god, which they must deal with the consequences of. Or you could play a nomadic civilization that progresses from living out of horse-drawn carts to constructing massive vehicles which they build entire cities on the back of. Maybe those vehicles are actually living creatures, or magically animated constructs. I absolutely love the wildly different civilizations you can create in stellaris and the stories they create, but I always wanted something somehow even more sandboxy, plus I love magic and fantasy so I wanted to mix that in.
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An extremely in-depth survival game with a focus on interactivity. Another genre of games I deeply enjoy is survival games that really make you survive. Two examples of this are the excellent games Stationeers and Vintage Story. The first game has a major focus on interconnected systems and full simulation, while the second involves a series of realistic and in-depth yet largely separate systems. I’ve always imagined some combination of the two, a deeply simulated world where everything interacts with everything else, and yet each individual system is extremely in-depth and meaningful. I would hope that this would enable extremely creative problem solving, such as you might find in the newest Legend of Zelda games, yet much more meaningful as now it is actually necessary to your survival. There are some more specific touches that I would personally add to such a game such as separating it from our world, and placing it in a fantasy world with radically different animals and environments, which I believe would open up more opportunities for unique and fun game mechanics when no longer restrained by realism. This is more of a pipe-dream but I would also enjoy if the in-depth systems were so in-depth that mastery of said system would require significant effort, without it getting stale. Combine this with highly intelligent NPCs that you as a player could work with and you could realistically form a village in which you as the player would fulfill a single role, such as being a farmer, or blacksmith, or scholar, without it getting boring, even if you’re playing singleplayer.
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Lastly, I’ve been rolling around the idea of an RPG in which the classes are all so different that they feel like playing different games. This came about from frustration with Final Fantasy XIV, where it felt like the only thing that changed when I changed classes was the order in which I press my buttons. I’ve had ideas such as a summoner who plays the game like an RTS, or an alchemist who gathers ingredients and crafts various potions and tools to use in battle, or a bard who casts spells to a beat almost like a rhythm game, or a fighter who dances with his opponent with parries and dodges and counterattacks. Admittedly this game is a much looser concept than the previous two, but I’m mostly just tired of games where class choices feel more like cosmetic options than like actual meaningfully different playstyles.
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- Comment on Grindr be like 1 month ago:
He’s just doing some colon cleansing!
- Comment on Let's discuss: Final Fantasy 2 months ago:
I’m a real youngster here, so my first final fantasy game was 16, but I really loved it so I picked up 14 and 7 remake. I never really got into 14 because MMOs, but 7 was an absolute blast! I’ve got rebirth and 16 lined up, but lately I’ve been getting more and more into retro RPGs so I’ve been considering going back and playing some of the older titles. I’ve heard tons of good things about 6, but I wonder if anyone else has any recommendations?
- Comment on Which unplayed game in your library are you most looking forward to playing eventually? 2 months ago:
Monster hunter mentioned!
I really want to tell you to give rise a try because the sunbreak expansion is absolute peak monster hunter, but I agree that february 28th release date is creeping up way too fast…
- Comment on Let's discuss: Monster Hunter 3 months ago:
That’s totally fair, Monster Hunter is infamous for its utterly terrible onboarding process. If you ever decide that you want to really figure out Monster Hunter, there’s two options I always recommend.
The first is incredibly simple: get someone who knows the game to play with you. They can walk you through what does and doesn’t matter, and help you get used to the game with someone there to keep you engaged.
The second option, if you don’t have a MH friend or don’t want to play with other people, is a simple process you can follow which I’ve found tends to work for getting people through the early game confusion:
First, ignore the constant tutorial popups. They’ll be there in the hunter notes in your menu at any time, and most of them don’t matter until after you figured out how to literally play the game at all.
Second, find your weapon. Every weapon type in Monster Hunter plays very differently. The weapon that sounds the best to you might not be the weapon that feels the best to you. Once you unlock the training area (I think it happens before your first quest even) just go in there and pick a weapon from your box and start slapping shit. If you don’t like that weapon, pick a different one and rinse and repeat until you’ve found the one that speaks to you.
Finally, just start playing! I find things make way more sense when you actually experience them rather than just reading about them or watching someone else experience them. Just start playing and eventually all those complicated systems will click and you’ll wonder why you ever had a problem!
A common joke in the Monster Hunter community is that everyone loves monster hunter, they just haven’t played it long enough to realize it yet! I hope you give the series another chance someday because it’s really something special!
Regarding the movie, as a terrible movie fan I agree, it was a fantastic watch! As a Monster Hunter fan however, ohhhhhh boy was I screaming at my TV! WHY did they give gore magala a beard?!?!?
- Comment on Let's discuss: Monster Hunter 3 months ago:
lets goooooo, my favourite franchise of all time! Techbically, my first monster hunter game was tri on thr wii, when I was a wee bab. I say technically because I was a tiny idiot and I did not know how to do quests so I just spent hours wandering around moga woods in free roam, just hanging out. I still had an absolute blast doing it though!
The game that really got me into the franchise though, and my favourite game, would be world! I just love the incredible attention to detail, and the clear love that went into designing everything! I have more hours in rise because that’s the game my friends all play, and it’s a phenomenal game no doubt, but I always find myself creeping back to World.
The next game, Wilds, is looking like it will far surpass World for me though, the 2025 wait is killing me! The gamescom previews really showed that they have been listening to thr community, and are making the monster hunter game we’ve all dreamed of.
That’s one of my favourite things about the monster hunter teams in fact, that they clearly know how to learn from their previous works! I would readily argue that every generation has been an overall massive improvement over the previous one. I say generation rather than game, because comparing Rise and World is rather unfair. They’re two different games made by different teams for different hardware with different goals in mind, and if you ask me they both achieved their goals spectacularly, no matter what some nerds will say about Rise… Grouping them both into 5th gen and looking at the series by generation, each one has so far been an improvement in nearly every aspect, and I think that’s an amazing track record. That is why I am willing to put my wholehearted trust in the monster hunter teams that they will absolutely deliver with Wilds and any games after that.
- Comment on What's your favorite controller? 3 months ago:
I used to hate playstation controllers because they always felt really weird to hold. Even the PS4 controller was terrible for me. With the Dualsense PS5 controller though they just made it an xbox controller with playstation gimmicks and that was such a great move! It doesn’t look too ugly either, since it’s just the same basic shape as an xbox controller. It doesn’t have the nice weight that an xbox controller has and I definitely prefer the joystick layout on xbox, but the haptic triggers, the hd rumble, the trackpad, and the gyro sensor are all things I don’t think I can do without anymore!
- Comment on What's your favorite controller? 3 months ago:
I think it’s mostly nostalgia, and the fact that it was kind of the first iteration of the design all controllers use now. The 360 controller was good but it was really only the start. In my opinion each xbox controller has been a massive improvement over the last.
The series x controller is probably the most well refined controller I’ve used, and the only reason it’s not my pick for best controller is because I’m a sucker for all the fancy tricks of the dualsense.
- Comment on Doom Eternal's new official mod support includes 'the very same tools' used to create the game 4 months ago:
impossible. they don’t call him mancubus for no reason 🥵
- Comment on This is a cephalopod. 4 months ago:
supposedly there’s some super being that absorbs emotions, and when it absorbs extremely strong emotions it generates a new being to contain those emotions. dark matter was the result of it absorbing hate, while kirby was the result of it absorbing love.
- Comment on If you liked secret of mana or link to the past - Alabaster Dawn Reveal Trailer 4 months ago:
seconding this! Crosscode is an insanely good game! IMPORTANTLY before you go in though! there are two main criticisms against the game, which to me are both incredibly strong positives, but it’s important to know what you’re getting in to!
First is that the dungeons are very long. we’re talking an hour minimum, often even longer. You are spending time in these locations.
Second is that there are a lot of puzzles, and they are not always baby easy action game puzzles. This game is an action/puzzle game and it does not slack in either regard. Expect to be utterly stumped sometimes. Also fights are puzzles too, and if you’re struggling on a fight try to see if you can figure out its puzzle, I promise it will make it a lot easier!
- Comment on Statistics 4 months ago:
damn that’s crazy to know. It’s wild how stuff like this is possible, I guess that means coyotes and dogs are basically the same animal already.
- Comment on Statistics 4 months ago:
the reason all domestic dogs are canis familiaris is because they’re all the same species. They can all have non-sterile babies with each other, which is the most commonly accepted definition of a species. A domesticated coyote would still be its own species and get its own scientific name because it would not be able to breed with dogs, at the very least without having a sterile baby.
- Comment on New game announced: Orcs Must Die: Deathtrap 4 months ago:
Wish I had anyone to play co-op with lmao T_T
Super excited for the improved physics though! The physics traps were always my favourite and it sucked that they were almost never the optimal choice.
- Comment on New game announced: Orcs Must Die: Deathtrap 4 months ago:
hell yeah! OMD is such a good series, I’m so ready for this!
- Comment on Academia to Industry 5 months ago:
people have been calling literal pathfinding algorithms in video games AI for decades. This is what AI is now and I think it’s going to be significantly easier to just accept this and clarify when talking about actual intelligence than trying to fight the already established language.
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 5 months ago:
The Talos Principle 2 dropped an expansion out of nowhere. It hasn’t even been a year since the game released! The puzzles so far are really creative and cool, and of course it wouldn’t be The Talos Principle without a healthy dose of philosophizing about the human condition!
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 5 months ago:
absolutely! Genshin is actually a surprisingly good game as a f2p player! If you’re having a lot of fun with it, I’d highly recommend checking Honkai: Star Rail! It’s somehow even more f2p friendly, and it’s clear they learned a LOT from Genshin when making it. It is a linear turn-based RPG though, so quite a different game from Genshin.
- Comment on The Indie Chat & Recommendation Thread 6 months ago:
AI War 1 & 2 are both great and unique space RTS games. These games place you in the role of the last vestiges of humanity attempting to fight back against a galaxy spanning AI empire. You’re tasked with covertly taking down the rogue AI without letting them realize you’re a real threat, lest they bring the full might of their fleets down upon you.
Creeper World is a series of tower defense games with a unique twist: the enemy is a liquid! You’ll have to use a variety of weapons and tools to fight back against the literal tide of creeper. The third game is my personal favourite, though they’re all awesome.
Mosa Lina is self described as “a hostile interpretation of the immersive sim”. This game is chaos incarnate. Every level you are given a random set of tools and must touch or destroy all fruit and make it to the goal. Some levels will not be possible. Failure is expected. You can do some prettt cool things with a spear and a phaser though.
- Comment on Weekly “What are you playing” Thread || Week of April 14th 8 months ago:
new rimworld DLC came out and that has taken up all my time. I’ve got to admit I had a few doubts about this one compared to the others, but sure enough they did it again and made an absolute banger of an expansion and now I have to sink another couple hundred hours…
- Comment on New Rimworld DLC: Anomaly 9 months ago:
Oh my god I’m so excited! This is the perfect excuse to get back into Rimworld, and these new stories sound so messed up!
- Comment on DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer 10 months ago:
I know the first game wasn’t everyone’s cup of tea but I loved it to bits! Seeing the little snippet of actual gameplay when the bridge was destroyed makes me think this will be just the first game but better, which is my favourite type of sequel, and I can’t wait! With MH Wilds and this 2025 is looking stacked already!
- Comment on What are some hidden indie gems nobody knows about? 10 months ago:
Crosscode is one of my favourite games of all time. It’s an immensely charming action RPG heavily inspired by the 2D Zelda games. It has some absolutely insane combat and surprisingly challenging puzzles. The story is also very good and really touching at times. The devs spent 7 years making this game and I feel like it never got anywhere near the attention it deserved.
It’s just $20 on steam AND it has a free demo, so there’s no reason not to check it out!
- Comment on Any Orcs Must Die fans around here? 11 months ago:
OMD is a fantastic series! I remember playing the first one back on the 360, and then being sad because I didn’t have a PC to play 2 when it came out. When I eventually got a PC I sunk so many hours into the series. I’m also quite sad the series is probably over because there really isn’t anything else that fills that space. I’ve tried Sanctum but it’s just not for me.
- Comment on What are some good games that have a bad reputation due to unreasonable expectations? 11 months ago:
I’ll throw my hat into this ring with Monster Hunter Rise. I often spend my time browsing monster hunter content and almost every time Rise gets brought up it’s just to talk about how much worse it is than World. I’ll say it now, yes I also prefer World to Rise, but holy fuck do I still love Rise.
To start with, let’s compare the two. Monster Hunter is developed by 2 teams who take turns making games. World was developed by the mainline team who are known for more grounded and polished games. Rise was developed by the portable team who are known for flashier and more experimental games. Most players started the Monster Hunter series with World (it’s Capcom’s #1 best selling game of all time after all) and so going from the high detail immersive World to the action packed fast paced Rise was extremely jarring. A massive portion of the hate just comes from the fact that it was different.
Also, as you can probably guess from the name, the portable team makes games for portable systems, such as the Switch, which immediately gives them less power to work with system-wise. Couple this with the fact that Rise was developed during the pandemic, and Rise was really dealt a rough hand. Graphically it’s a massive downgrade from World, and it even ended up releasing without an ending or any non-scripted elder dragon fights.
In spite of all this, even though Rise lacks a ton of the personality and charm of World, it’s still an absolute blast to play! The combat is stellar, and while it may not have the weight World had, its fluidity and high adrenaline action makes it some of the best in the series. The sunbreak expansion especially really improved the game in every single way, fixing a ton of the issues people had with the base game. I feel that most players already moved on after base Rise and so didn’t get to experience that improvement unfortunately.
TL;DR play Monster Hunter Rise. It’s really good. Just don’t go in expecting the same experience as World.
- Comment on What are some good games that have a bad reputation due to unreasonable expectations? 11 months ago:
Man I loved Days Gone. I played through the whole game and deeply enjoyed it. I’m always surprised when I hear it getting shit talked online because it was really well done in my opinion. Maybe it was launch issues or something since I played it on PC long after release.