How is anyone going to compete with a platform that most gamers have all of their games on?
They could offer their games DRM-free, guarantee that their multiplayer games have LAN or provide servers and/or at least provide that information clearly the consumer, write an open source drop-in replacement for Steam Input and Workshop, guarantee more uptime on their matchmaking/friends servers, retain old versions of games that they distribute, and allow for user-customized or open source clients to fit all sorts of UI preferences, off the top of my head.
rtxn@lemmy.world 4 months ago
Success is not illegal. Valve isn’t buying up smaller competing storefronts, or paying off developers for exclusivity, or burying competition in legal fees and prepared 80-page lawsuits. The only thing holding back real competition is the competing platforms being dogshit.
misk@sopuli.xyz 4 months ago
Leveraging dominant position to keep your monopoly is illegal even in the US.
Passerby6497@lemmy.world 4 months ago
Allegations of leveraging a dominant market position doesn’t mean its actually happening.
Kedly@lemm.ee 4 months ago
Valve had nothing to do with its competitors being garbage
tyler@programming.dev 4 months ago
What are they doing to leverage their dominant position?
misk@sopuli.xyz 4 months ago
At some point you’re so entrenched in the market you don’t have to do anything anymore. I was quite surprised that Valve somehow evaded EU Digital Markets Act gatekeeper criteria. That would mean they’d have to ensure interoperability with its competitors which would restart competition, similar to how we got rid of telecom monopolies.