I enjoyed BG3 more than any game since Witcher: Wild Hunt. Do you think Divinity 2 would be for me? I am looking for a new long play game.
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lanolinoil@lemmy.world 8 months ago
Divinity 2 mechanics > BG3 even though BG3 is obviously the ultimate masterpiece. Pumped to see what they do
YaksDC@lemm.ee 8 months ago
specialseaweed@sh.itjust.works 8 months ago
Absolutely.
YaksDC@lemm.ee 8 months ago
Thank you. I will check it out.
NotAGuyInAHat@lemmynsfw.com 8 months ago
It’s highly similar. You need to try it
YaksDC@lemm.ee 8 months ago
Thank you. I will check it out.
lanolinoil@lemmy.world 8 months ago
yes
Honytawk@lemmy.zip 8 months ago
If you are going to play Divinity 2, start with Divinity 1
They both have differences in mechanics, but play about the same. The only main difference is that Divinity is only 2 player, while Divinity 2 is 4 player like BG3
But the mechanics of both Divinity games are build around it being video games. Meaning it is a better experience. In comparison with BG3, which was build as a TTRPG and only converted to a video game.
YaksDC@lemm.ee 8 months ago
Thank you. I will check it out.
smort@lemmy.world 8 months ago
I’m gonna disagree with that other commenter. I’d recommend starting with DOS2 before 1. DOS2 is much more refined and generally less annoying to play. And they’re separate stories, so nothing in 2 would spoil the experience of 1
grrgyle@slrpnk.net 8 months ago
Yes. I personally prefer the combat of Divinity 2, but overall they are very, very similar games
Jocarnail@lemmy.world 8 months ago
I’m not sure I agree. DoS2 mechanic are cool, but the combat becomes way to chaotic for my liking. Also you do one mistake and now half your party is dead and the other half is on fire.
PotatoKat@lemmy.world 8 months ago
That was exactly what I loved about DoS2
Jocarnail@lemmy.world 8 months ago
That’s fair. To each their own.
Floey@lemm.ee 8 months ago
If we are taking about battle mechanics I hope they come up with a new system all together. I think both the OS2 and BG3/DnD mechanics were serviceable, and it was fun to play out fights. But neither was much of a challenge and fights didn’t often feel like unique puzzles.
lanolinoil@lemmy.world 8 months ago
Yeah – I just mean their ability to make a system for video games is better than paper adaptation