The Final Fantasy series has many loved entries in which recurring characters, archetypes and items make a looping comeback. It is very fun to see how different those elements are handled in different entries. They just need to step back and realize not every FF needs to be a game that pushes its platform to its hardware limit. That may have worked well for them up to the PS2 era, but it’s not a thing anymore. You don’t need extreme ultra realistic eye twitching for your game to be grandiose.
Comment on Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer
SnotFlickerman@lemmy.blahaj.zone 10 months agoI mean “new” as in “Not Final Fantasy.”
memo@feddit.it 10 months ago
helloharu@lemmy.world 10 months ago
You don’t know what you’re talking about do you?
spacecowboy@sh.itjust.works 10 months ago
Boo this guy!
WarmSoda@lemm.ee 10 months ago
I get the feeling you’ve never played more than one final fantasy game.
Aielman15@lemmy.world 10 months ago
First of all, I don’t see how a series where each and every entry is unique and has nothing to do with the previous ones (apart from a few recurring names) could be “well past done”.
And also, Square has also “tried something new”. Triangle Strategy, Live a Live, Nier, Kingdom Hearts, Star Ocean, SaGa, Mana series (with an upcoming title next year), Dragon Quest, Octopath Traveler… I’m just listing a few, but I could go on.
tacosanonymous@lemm.ee 10 months ago
It saddens me that Lost Odyssey isn’t in this wonderful list you threw together.
Aielman15@lemmy.world 10 months ago
I played Lost Odyssey and very much liked it, but it’s not Square.
It was made by Mistwalker with MS backing, after Sakaguchi left Square.
tacosanonymous@lemm.ee 10 months ago
Wait what.
Lost Odyssey is the most FF game there is. I can’t believe it wasn’t SE.