memo
@memo@feddit.it
- Comment on Why do new Silent Hill entries attract so much negativity? 2 hours ago:
I admit I do not prefer the remake over the original, but that’s mostly because I would rather see new original things than to milk pre-existing material which didn’t age that badly.
- Comment on Why do new Silent Hill entries attract so much negativity? 2 hours ago:
Genuinely curious, why does it not look like SH? Is it because of the japanese setting? Because other than that it looks heavily focused on proper psychological chaos. I think we’ve got to give developers some form of freedom if we want to see this series advance!
- Submitted 8 hours ago to games@lemmy.world | 13 comments
- Comment on Evo Las Vegas 2025 wrap-up 2 weeks ago:
yeah, but at the same time no one usually plays the older version of games such as SF4 and GGXXAC+RR! Rare exception is Street Fighter Alpha 2, simply because it was a different world and americans were too used to that one version.
So at that point might as well have one very long game that is frozen at the end of its 5-8 years old life cycle.
- Comment on Evo Las Vegas 2025 wrap-up 2 weeks ago:
I think you had to pay for the Rev2 upgrade? I understand what you mean though, they should probably include it in the new season pass. I really hope they release the new ranked mode way before the next year.
- Comment on Red Dead Redemption 2 was amazing. 2 weeks ago:
I agree with this. RDR2 pushed so much on realism, it actually made me realize how I don’t want to be as slow as a person in the real world in videogame. Realism in general really doesn’t cut it for me in videogame form.
I’ll take CP2077 over this game in any context.
- Comment on Evo Las Vegas 2025 wrap-up 2 weeks ago:
Did developers really shift away from it though? I feel like season passes and updates brought the concept closer, in fact, by prolonging a game’s life without having to buy the same game three or four times (which is what happened back with Street Fighter 4).
- Comment on Evo Las Vegas 2025 wrap-up 2 weeks ago:
Strive 2.0 probably means they’ll expand the game’s life like they did with REV, by making a REV2 update instead of shifting to a new game altogheter. The new update will probably cost around 30/35 euros. I’m good with this, I think GG:ST has so much life left in it. Incredible how it has been around 5 years already.
- Comment on Evo Las Vegas 2025 wrap-up 2 weeks ago:
It’s acted out on purpose: if I recall correctly he missed a relatively easy win that could’ve kept him in the fight a bit longer because of an unpunished mistake of GO1. After a minute of desperation, he quickly shifts into proper manner and shakes hands!
- Comment on Gamers have you ever been in a game competition or something similar? 2 weeks ago:
This. The great thing about fighting games is that today is one of the best times to join: there’s lots of online activity, long past the days in which you needed a local tournament to actually play. You will find a passionate player about literally any fighting game on earth, no matter if it’s an indie title (I suggest Punch Planet!) or an old KOF classic. Hell, good rollback implementation even makes playing on (decent) wi-fi actually acceptable.
- Comment on GUILTY GEAR -STRIVE- Season Pass 4 Playable Character #4 [Lucy] Trailer 2 weeks ago:
True! I get what you mean. To be fair, Lucy is also at least a “curious” choice; we can’t really say the same about SNK & Capcom basically exchanging their most famous fighters in a desperate hope of selling more to each other’s playerbase.
I’m a little sad about Under Night because I can’t fully get into the vibe of that game… which is weird, since I love the art direction of melty blood. Just something about those big chunky pixels animated at 60fps.
- Comment on GUILTY GEAR -STRIVE- Season Pass 4 Playable Character #4 [Lucy] Trailer 2 weeks ago:
Arcsystem clearly knows how to make a crossover character that fits into the game’s direction while still tying heavily to its origins.
All of the other crossovers I’ve seen from the popular titles have felt so lifeless in comparison.
- Comment on What MMORPG are you playing, and why? 7 months ago:
Actually, it’s very soloable: you can experience all of the story by yourself thanks to the Trust system. I only recently tried it, and control scheme wasn’t as bad as I expected (but you do need some patience). From what I gather you don’t really need to learn about macros and gear swapping mid fight in order to clear story content.
- Comment on What MMORPG are you playing, and why? 7 months ago:
free trial players can be friend-requested and party-invited from non-trial players :)
- Comment on What MMORPG are you playing, and why? 7 months ago:
I haven’t played Dawntrail yet, but I have to admit that I felt something was troubling the game even in earlier expansions: as I finished both ShB and EW I couldn’t help but be left with a state of “oh, tome grinding… again… in the same exact way as all the other expansions”. No one seemed to care, however, so I thought it was my problem. And it’s a big shame, because I expected differently from Dawntrail: from what I heard, it feels more like the character going on a vacation than anything, with really just the same gameplay loop.
Another thing I was expecting from Dawntrail, apart from big gameplay changes, is to redefine the story more significantly: FFXIV up to Endwalker was a great story, but sometimes I couldn’t help it but feel like I didn’t want to be so central to everything: it’s great when MMOs make you feel like “a hero from the sidelines” because there’s less immersion breaking (and FFXI did this succesfully, if I recall). I think writers really dug themselves in too deep of a hole:
spoiler
how the hell do you write a threat that feels significant after you’ve talked about universes, ancestral gods from previous eras trying to destroy everything, etcetera? I understand that resetting everything to the point of no one having any recollection of the Hero of Light would have required a lot of writing, but maybe it would’ve been better - having EW’s ending trigger a sort of memory-wipe similar to that of FFXIV 1.0’s story.
From what I hear - reason I haven’t played it yet - is that Dawntrail is fram from such expectations. I agree that once you try FFXIV’s legacy controls you can’t go back. Same thing goes for gamepad optimization.
- Submitted 8 months ago to games@lemmy.world | 81 comments
- Comment on The Sega Dreamcast 1 year ago:
Sounds pretty similar to what happened to the PSVita. Sony tought that there was no reason to support a portable console anymore. Pretty funny, now that we have seen the absolute boom of the Nintendo Switch and Steam Deck.
- Comment on do you guys think this game needs a remake? 1 year ago:
To be fair:
- it got a remaster; a remake is usually something that recreates the game from scratch.
- DMC1 did not age that well in terms of gameplay, imo, as much as DMC3 did; it’s a little stiffy! But it is true that it still plays much better than many PS2 games.
- Comment on The Weekly 'What are you playing?' Discussion 1 year ago:
It’s absurdtpo me how basically no racing game company realizes that one of the key points to have your game be fun is to have some kind of progress. Contemporary racing games literally just throw cars at you in hope to make it fun by constantly giving you new toys.
I get that this is a thing that sells to the masses who /want/ those shiny new toys, but man. Imagine if a big studio actually took the time to improve on the vintage NFS progression formula :(
- Comment on Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer 1 year ago:
Persona’s combat system, if tweaked correctly can be a tremendous strength: there’s a chance to have a great turn-based system in which elements play the role of the main “puzzle” to strategize over with both your demons and your party cast. I agree that Persona 5 had very little strategy in it, let’s hope for future entries to be better.
I wonder what kind of battle system the new Atlus JRPG will have
- Comment on Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer 1 year ago:
fyi: SMT and Persona based their combat system on weak points way earlier than P5. I’m not saying it is immune to criticism, but it’s a series standard by now
- Comment on Games that force you to make hard choices 1 year ago:
A good chunk of comments have spoilers, so if you read this first beware. I guess people like to brag about game knowledge more than they like having other people experiencing stuff.
- Comment on Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer 1 year ago:
The Final Fantasy series has many loved entries in which recurring characters, archetypes and items make a looping comeback. It is very fun to see how different those elements are handled in different entries. They just need to step back and realize not every FF needs to be a game that pushes its platform to its hardware limit. That may have worked well for them up to the PS2 era, but it’s not a thing anymore. You don’t need extreme ultra realistic eye twitching for your game to be grandiose.
- Comment on Many players have become "patient gamers". What are games people might miss out on by waiting for sales? 1 year ago:
To be fair, emulation and patching is even improving on late 90s to early 10s console games. Sure, you can’t evade hardware limitations, but having, for example, ps2 games not slowing down on a CRT with weird motion blur and giving you a big headache makes for an already much more compelling experience.
- Comment on FINAL FANTASY XIV: DAWNTRAIL Full Trailer 1 year ago:
Right now square enix has a very loved cast: by giving us a strong narration they could keep things very interesting even if the storyline is not as grandiose as previous entries. Sadly being the WoL truly makes it feel like I am too much of a main character in a world in which I’d rather not be one, idk if that makes sense
- Comment on Adult casts in (J)RPGs, a list 1 year ago:
Thank you! Indeed, Trails in the Sky has been on my backlog for a while and for good reason, from what I hear. I remember looking at screenshots for the subsequent series like Trails of Cold Steel and generally it was a turnoff starting from the art/design direction.
In this regard, I think that Persona 5’s success is both a blessing and a curse: blessing, because it showed how JRPGs don’t have to be action oriented to be beautiful; curse because Atlus surely realized, already back with Persona 4, that the high school setting somehow seemed successful, thus somehow suggesting to the industry that it is a good model to follow.
Oh, I just looked at a wiki for the upcoming game (already out in JP) Trails Through Daybreak and it seems like the cast is at least balanced between teenagers and adults! I’m more than okay with this if written nicely and without creepy/disturbing tropes.
- Comment on Adult casts in (J)RPGs, a list 1 year ago:
This! I mean, if we take a well-known and loved example, Goku is 18 by the time the first Dragon Ball series ends up, while being around 23 at the start of Dragon Ball Z. Also, I don’t think it’s bad to have a teenager as the main character once in a while, but we have to admit that it happens a little too often and in dubious way in japanese media in general. That’s because it sadly has a market, and it’s ever-expanding too, as @Wugger@lemmy.world said.
- Comment on Adult casts in (J)RPGs, a list 1 year ago:
Fair question! After I grew up to around 21/22 I felt like I had a harder time resonating with young teens in JRPGs - more often than not there’s also either awkward/creepy tropes in many of those that make the game and the characters much less appealing to me. I guess I would genuinely prefer to spend my time on media starring adults to avoid that? I don’t know, I was honestly more curious as to how many games I could rack up that fitted such a specific research more than anything.
- Comment on Persona 3 Reload - Official Opening Movie 1 year ago:
Yeah, 3 is moody but I think that makes for more meaningful social links sometimes. Tbh they are all different enough and imo this is why they’re all decent
- Submitted 1 year ago to games@lemmy.world | 20 comments