It’s not an LLM IIRC (the deepl one at least, Google now uses gemini)
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boonhet@sopuli.xyz 2 weeks agowithout AI via deepl or something
This deepl?
Also note that Google Translate is AI too. It uses neural networks. Has for like a decade I believe.
Really what it seems to me you’re saying is that nobody should use machine translations and one should always hire a translator for translating things into/from languages they don’t speak?
Axolotl_cpp@feddit.it 2 weeks ago
rursta@retrolemmy.com 2 weeks ago
what in blazes do you think is a «large language model»?
Sas@piefed.blahaj.zone 2 weeks ago
Deepl was around way before LLMs. It was still made with neutral networks trained on research papers and the like but it couldn’t be communicated with or generate stuff for you. So u can see why axolotl thought that it didn’t use LLMs. However it seems to nowadays use LLMs
rursta@retrolemmy.com 2 weeks ago
It was still made with neutral networks trained on <u>research papers</u>
Deepl was around way before LLMs…
What makes one think NNs are not LLMs?
Axolotl_cpp@feddit.it 2 weeks ago
All LLMs are AIs but not all AIs are LLMs (and LLMs are what 6call are hating)
rursta@retrolemmy.com 2 weeks ago
not all AIs are LLMs
Pray tell what AI isn’t trained on ❝large contested data❞
LLMs are what y’all are hating)
🧵, blatantly. But asset diffusers from stolen assets are also highly discouraged, as they are illegal, and it demonstrated the planet the two classes than ever before: corporate power can lobby copyright infringement, while everyone else cannot. Many hate it for quality reasons. I hate it because it’s fascism in its purest form: appropriating assets without consent.
detren@sh.itjust.works 2 weeks ago
For professional work - yes everyone should hire translators.
boonhet@sopuli.xyz 2 weeks ago
Yes, people who got laid off from their day jobs surely can afford paying other people.
What about indie development is ‘professional’? This is not Blizzard or EA games you’re talking about.
detren@sh.itjust.works 2 weeks ago
He’s selling it, so it’s at least somewhat profesional. And no one expects the game to be translated to every language ever. Most indie games only release in English, especially at first.
AI translations just cheapen your art, and as someone who speaks multiple languages I can tell you first hand - AI translations are NOT good when it comes to stories. They’re barely good enough for translating a conversation coherently. And on top of it all is it not incredibly ironic for someone who was laid off because of AI to use AI?
boonhet@sopuli.xyz 2 weeks ago
The demo for the game at least is English-only. It’s literally only the Steam description page like he said.
At worst this is slightly misleading because someone might expect it to have translations in the game as well, but quite literally, such a non-issue to nitpick an indie dev over.
EuroNutellaMan@sh.itjust.works 2 weeks ago
Then don’t translate your game, or crowdsource the translation like NixOS and other FOSS does.
English is a lingua franca for a reason, most people speak it or at least understand it. Now sure: there are people who don’t, but if your game has netted you less than $100 that’s not something you really need to worry about.
AdrianTheFrog@lemmy.world 2 weeks ago
Yes, Google Translate has used neural networks for quite a while. Recently they’ve also switched it to using the same Gemini LLMs that they give you chat interfaces with, so it’s pretty equivalent to using ChatGPT for translations. It’s just another company’s version of the same thing, wrapped in a translation interface.