First off, you clearly haven’t played a Bethesda game since Skyrim. Bethesda has actually been making a ton of improvements to the engine over the years.
Second, rethink what you said. Do you really think every other engine isn’t continually updating the same engine over the past several decades?
Unreal Engine 6 is about to release. Do you seriously think that Epic is completely rewriting the engine from scratch for each version?
Do you really think that Unity is getting a ground-up rewrite every few years? Or GameMaker? Or Godot?
No developer is going to throw away a giant body of software and start over from scratch if they can help it. It’s absolutely insane. You take what you have, and upgrade it and adapt it for what you need.
FarceOfWill@infosec.pub 6 days ago
That jank engine is what makes the bethesda games modding community work.
If they give it up theyre throwing away a huge advantage, and we will get worse mods.
Flamekebab@piefed.social 6 days ago
I really don’t want to have to spend time figuring out which additional things I need to install to make their games good. I’d rather they were good out of the box.
FarceOfWill@infosec.pub 6 days ago
I feel like you shoukd play games by other companies
Flamekebab@piefed.social 6 days ago
Perhaps Bethesda should. Might do them some good to know how far behind their tech is compared to their competitors.
I’m surprised that “I’d like games to not need mods to be good” is somehow controversial.
Kolanaki@pawb.social 5 days ago
I keep seeing this sentiment in this thread, like Unreal isn’t just as easily modified. Doesn’t even need a specialized toolset; you just use the engine tools that are freely available.