Comment on After laying off thousands, Ubisoft says losing "key talents and skills" is a big danger for the company

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ampersandrew@lemmy.world ⁨1⁩ ⁨day⁩ ago

Executive paycuts aren’t going to cover the delta of 1000 job cuts per year. Everyone loves to cite that one time Nintendo did that, but the math just usually doesn’t work out to the point where this solves layoffs or something. What’s going to get them out of financial fuckery and keep their talent retained is if they stop wasting hundreds of millions of dollars on projects like Hyperscape, Star Wars Outlaws, and Avatar that people don’t want and instead make games that their customers do want.

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