Yeah I get that they created roguelite for games that are based on rng runs and has some sort of async progression and I think that has become a pretty practical genre to categorize a wide array of hands that share those traits.
But roguelike should be kept to games like nethack, pixel dungeon etc that share the basic concepts of rogue.
MrFinnbean@lemmy.world 2 weeks ago
Well its does not mean “fuck all”. It means the games are run based and randomised.
Also Rogue had zero meta progression.
kip@piefed.zip 2 weeks ago
of course it’s right that a core feature of roguelikes is that each new game starts from scratch. it’s roguelite that is vague