Comment on Fighting games have a product design problem

FarceOfWill@infosec.pub ⁨2⁩ ⁨days⁩ ago

As an outsider the reason i domt bother with these is you have to know every damn iframe and move flow timing perfectly to even know what the game is.

Theres one point in this article about a practice mode thats totally wrong.
Then later one saying single player should teach you this stuff. This is right.

Reimagining these games as a 2d souls like would be incredible. But then, those games have loot and xp to soften the harsh reality of the skill ceiling. Would fighting games lovers accept that? I think no.

source
Sort:hotnewtop