There is an in-game map, but there’s no “magic quest destination arrow”.
Comment on Day 576 of posting a Daily Screenshot from the games I've been playing
Malix@sopuli.xyz 7 hours agoso, I take there’s no in-game map then? oof, but I can deal with map on second monitor.
attacks not connecting might bug me a bit, but I suspect there’s some mod for that if it ends up breaking my brain.
Thanks, these were good to know stuff!
wizardbeard@lemmy.dbzer0.com 6 hours ago
Malix@sopuli.xyz 5 hours ago
It the map has locations named and there’s a compass, I’ll manage. The quest pointer in later bethesda games is “a bit” too much handholding, imo. But that said I’ve seen some mw memes about some cube and how hard it is to find… No idea what that’s about but probably going to find out :P
Petros@piefed.social 5 hours ago
The in-game map has information on only the places you’ve visited. There’s a minimap that can work kind of like a compass. That cube quest was super frustrating the first time I did it. If you spend more than an hour on it I recommend just looking it up on the wiki. It’s one of the first main quest missions.
AngryCommieKender@lemmy.world 5 hours ago
…fandom.com/…/Dwemer_Puzzle_Box_(Morrowind)
That’s the only cube I can think of, and it was pretty straightforward to find, provided you could handle the enemies in there.
The one that’s truly difficult to find was one of the daedric princes temples. I searched all over that coastline. Turns out the entrance is underwater…
Petros@piefed.social 5 hours ago
The attacking stuff is most noticeable at the start, but as you level up your skills you’re gonna connect almost every attack.
Postmortal_Pop@lemmy.world 5 hours ago
There is an ingame map, but it works like a scratch off. Everything is obfuscated until you either talk about the location with someone or go there. The terrain changes from default brown to textured as you move through it. If you follow the roads you’ll basically draw them onto the map but there’s a lot of missions where they’re like, “follow the road to fort placething, then take the 4th left, look for a hill and you’ll find the door in the other direction.”
Frankly I always found it easier to look at a map, guess where the location is, and levitate or hoptoad in a straight line to that area.