it’s a huge thing
Comment on Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026]
NotMyOldRedditName@lemmy.world 2 days ago
How big a deal is this eye tracking that then only shows higher resolution stuff where you’re looking? Is it legit and works well?
SkaveRat@discuss.tchncs.de 2 days ago
utopiah@lemmy.world 2 days ago
legit and works well
legit works well… but also not a magic wand. It doesn’t transform a low-end rig in a powerful machine.
tb_@lemmy.world 2 days ago
Valve has only made mention of streaming bandwidth, nothing about the game being rendered (like how PSVR2 does it). Maybe there’s some sort of API games will be able to hook into, I seriously hope so.
utopiah@lemmy.world 2 days ago
AFAICT for the Frame it’s only foveated streaming, not foveated rendering.
bjoern_tantau@swg-empire.de 2 days ago
They showed a special build of Alyx rendering only what the player is looking at. I guess they didn’t focus on foveated rendering because it’s
- Expected to work either way.
- Needs support from the game.
Foveated streaming will work with all games.
monkeyslikebananas2@lemmy.world 2 days ago
Apple vision pros do it and it is pretty great
lepinkainen@lemmy.world 2 days ago
Foviated rendering is a massive thing, usually only done in the expensive stuff.
It gives you a pretty big FPS boost because the device doesn’t have to render stuff the human eye can’t see anyway
EtzBetz@feddit.org 2 days ago
Does every game need to support it in a way, or would this be done on an OS level? Because I don’t know, from my experience, the game tells how detailed anything has to be rendered in a frame.
DanWolfstone@leminal.space 2 days ago
The games that will play natively on the steam frame will have to support it on a game level, but for streaming it’s handled at the os level through “Foveated Streaming”. So the PC isn’t getting an fps boost from it but it does allow the latency to be very low through streaming.
I’m not sure that the eye tracking data will be passed through for foveated rendering from the PC side though I can’t imagine why it wouldn’t. In that case you get both render and streaming which would be incredible
EtzBetz@feddit.org 2 days ago
Thanks for your insight :)
themusicman@lemmy.world 2 days ago
This is foviated streaming. The PC still renders everything at full, but the streaming compression is optimized for where you’re looking
NotMyOldRedditName@lemmy.world 2 days ago
Does that mean there’s no forviated rendering in standalone mode?
themusicman@lemmy.world 2 days ago
I imagine there will be for some games, but it relies on the game developer implementing it. Whereas foviated streaming works for all games.