damn that’s good, we should have been using it for this game particularly but also pretty much every pvp survival game as well.
Flamekebab@piefed.social 1 day ago
Game development as a service.
pyre@lemmy.world 1 day ago
Kolanaki@pawb.social 20 hours ago
My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.
muhyb@programming.dev 1 day ago
Hahaha, at this point they can coin the term.
p03locke@lemmy.dbzer0.com 20 hours ago
They may have been the first, but the sheer amount of failed disaster projects on Kickstarter, Paetron, wherever is staggering.
Some of them end up being “successful” failures, just stringing their patrons along on hopes and dreams and donations until the well dries up. Star Citizen is definitely the most successful venture of its sort, but only because it’s the highest profile with a bunch of known talent in the mix.
vaultdweller013@sh.itjust.works 10 hours ago
Just to give a more shit show example there’s also Yandere Sim. Theres so much to that shit show that I can’t even get into, mostly cause I’m fucked up on Tylenol. Point is there are multiple documentaries on YouTube about how that fucker just kept stringing folks along and self sabotageing for years.