What’s “short” about the short-sightedness, though? I’ve been a Game Pass subscriber for something like 8 years and it’s still crushing it as far as services go - probably moreso now than any year prior.
Will it last / remain a good deal forever? Nope. But nothing does/is. Might as well enjoy the great variety of games I’d never purchase (like Blue Prince, Arcade Paradise, Shipbreaker, South of Midnight, Expedition 33, etc.) along with the convenience of access to games I totally would pay for (like THPS 1+2, Gears, Diablo, etc.). Plus the built-in rewards subsidize like 1/4 of the cost.
When (not “if”, when) they jack up the price to a point that’s not worth the games or I don’t have enough time to play to justify the spend, I’ll just cancel.
skisnow@lemmy.ca 1 day ago
Absolutely. Every indicator available suggests Enshittification will hit the subscription models within the next few years.
couldhavebeenyou@lemmy.zip 1 day ago
Riding the subsidized waves until the point of enshittification and then dumping it faster than a hot turd is what makes the shareholder cry
Korhaka@sopuli.xyz 1 day ago
I thought subscriptions were enshittification, you mean it gets even worse?
Don_alForno@feddit.org 15 hours ago
Enshittification is the process of squeezing money out of the customer base you built with initially cheap subscriptions / good service.
First the service is great for consumers (and likely bleeding money). People flock to it.
Then they use that consumer base to lure more suppliers to the platform. Phase two. The service is great for suppliers because it means easy access to a big customer base.
When both a lot of customers and a lot of suppliers are using the platform they start making changes that redirect revenue from both sides to the platform itself. Prices increase, fees for suppliers increase or their cut decreases, maybe they have to sign that they won’t sell under a certain price elsewhere, customers can’t use all things on the platform anymore without paying extra, they introduce ads, maybe exclusives, that stuff. Customers won’t leave because they are used to the platform, there are network effects (all my friends use it), sunk cost fallacies (I have paid them x dollars over the years and if I leave I keep nothing for it) in the case of gamepass they have maybe stopped buying games elsewhere and wouldn’t have a library at all if they lost access. Suppliers won’t leave because the customer base is huge and they have no other simple way to reach those customers. Both are the literal frog in slowly boiling water. “What’s a few more bucks a month, what’s a little additional ad before my game loads, what’s a few more % to MS when the alternative is losing all those customers”. That’s the enshittification part.