Obligatory.
Comment on Microsoft has never been good at running game studios, which is a problem when it owns them all
mrfriki@lemmy.world 1 day ago
But that is the whole point. You don’t buy studio to make games, you buy them to get rid of competitors.
dual_sport_dork@lemmy.world 1 day ago
acosmichippo@lemmy.world 1 day ago
not always true, they clearly bought zenimax to make exclusive xbox games.
Chronographs@lemmy.zip 1 day ago
Has Zenimax even released any xbox exclusives? As far as I know they’ve all been cross platform.
acosmichippo@lemmy.world 1 day ago
i figured it was going to be a transition over time for less shocking optics.
AHemlocksLie@lemmy.zip 1 day ago
Yes, it did eliminate competition. They’re no longer competition once Microsoft buys them. They’re employees, possibly if a subsidiary, who contribute to Microsoft’s profits.
arudesalad@sh.itjust.works 1 day ago
Excluding steam because even playstation release exclusives on steam now, Starfield is (was? I don’t know if it released on ps later on) xbox exclusive. Out of Zenimax’s library, that is probably the game that you would want the least as an exclusive but at least it is something (they needed something after spending US$7.5 billion on them)
Plebcouncilman@sh.itjust.works 1 day ago
You don’t spend 8 billion dollars on a company to then shrink their market. Microsoft was never planning on making any of these properties they bought fully exclusive. The transition to third party you’re seeing now has been in the making for 5+ years at this point. Youre all just looking at this through the old console war lense when they’ve been over that ever since Gamepass released and they realized they make more money putting that on everything (larger market) than playing the exclusives game (smaller market)
sugar_in_your_tea@sh.itjust.works 1 day ago
And for Microsoft, to get a back catalogue to ensure your subscription service remains attractive.