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Psythik@lemm.ee 1 day agoMeh, personally I haven’t enjoyed a Nintendo game since the GameCube. Every new game they release feels like a rehash of the same shit they’ve been shoveling down our throats since the Wii. Nintendo forgot how to innovate.
JackbyDev@programming.dev 21 hours ago
BotW and TotK were both really good. Don’t mistake this as me saying “Nintendo is good actually”, more like a broken clock is right twice a day sort of statement.
KuroiKaze@lemmy.world 21 hours ago
Personally I thought botw was pretty mid overall. The world is so empty and there’s no reason to really ever fight anything for the most part. The weapons breaking so easily just cements that. Haven’t played the second tho.
JackbyDev@programming.dev 12 hours ago
There’s not a reason to fight most enemies in most video games to be honest. TotK mostly fixed the weapon breaking mechanic in my eyes. They’re much more durable now and last longer when fused (there is generally no reason to not do fusion). The only thing that’s more fun in BotW than TotK is riding a horse through Hyrule field while dodging tons of guardian lasers.
jjjalljs@ttrpg.network 11 hours ago
Hmmmm… that’s a thinker.
In the older zeldas, you didn’t especially need to fight stuff on the overworld. I’d usually just run by, or kill the ones that were in my way.
In most FromSoft games, you can run past enemies but that can quickly spiral out of control. Killing them gives you time to explore safely, on top of the XP rewarded.
In shooters like Doom, you could probably run past most enemies, but they’ll keep attacking. Clearing them makes you safer.
Monster hunter it’s the whole point of the game.
What games are you thinking of where fighting is pointless? I don’t think it’s “most” games.
Psythik@lemm.ee 20 hours ago
BotW and TotK are by far the worst Zelda games ever made. What’s the point of having a huge open world if there’s nothing to do in it? Plus there are no real dungeons and there’s barely a plot. It honestly blows my mind that people enjoy those games. Hell, TotK was so lazily slapped together that they couldn’t even bother creating a new map.
samus12345@sh.itjust.works 12 hours ago
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“At last, vindication!”
KuroiKaze@lemmy.world 11 hours ago
Yeah, I think link between worlds is probably the best of them
JackbyDev@programming.dev 12 hours ago
TotK didn’t have real dungeons? Huh? I disagree with that criticism for BotW, but I can at least understand why people say it.
But I’m not gonna get into this. I like them. They’re very popular. A certain vocal subset of the Zelda fandom hate them. A certain vocal subset of the Zelda fandom has hated a lot of more opinionated Zelda games on release only to view them more favorably later. People loathed Wind Waker on release, but now tons of people love it. I think these games will be viewed more favorably by fans long term. Yes, they’re different from the others, but not all of them need to follow the same formula. Variety is the spice of life.
For example, I really enjoyed Link’s Awakening HD.
slaneesh_is_right@lemmy.org 20 hours ago
I remember when botw came out and some time after it was cracked and you could play it in 4k 60. So i did and i was just like meh. Do i really want to collect all the same shrines in a boring world?
JackbyDev@programming.dev 12 hours ago
You only think a game is fun if you’re willing to 100% it?