It’s probably because things get janky on high FPS. I wasn’t able to complete the game until I capped the FPS in the final mission (helicopter scene).
Comment on Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
shiroininja@lemmy.world 3 weeks agoBeen playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand
sugar_in_your_tea@sh.itjust.works 3 weeks ago
Baggie@lemmy.zip 3 weeks ago
Hope you’re running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.
shiroininja@lemmy.world 3 weeks ago
I’ll have to check. I’m running it on Linux via proton, so it might get complicated
victorz@lemmy.world 3 weeks ago
Then surely it’s via Vulkan? Is Proton able to use anything else under the hood?
dangrousperson@feddit.org 3 weeks ago
Well there is d9vk and dxvk which translates directX 9, 10 and 11 to Vulkan and vkd3d which translates direct3D (directX 12) to Vulkan. So it’s all Vulkan on the Linux side, Proton ‘just’ translates one of these into Vulkan or passes it through if the game is already Vulkan.
I don’t think there is a native (to GTA IV) Vulkan renderer in game though and therefore there isn’t anything more you can or have to do on Linux.
On Windows, some older games actually get performance improvements from the translation to Vulkan.
shiroininja@lemmy.world 3 weeks ago
Honestly I don’t know lol
Baggie@lemmy.zip 3 weeks ago
Ah yeah then that’s Vulkan